1 - Chapter 5: The Dryad Exile Colony
* Find the Dryad Exile Colony
* Save the old man
* Dire Wolf
* Taar's Investigation
Add Taar to your party. If all your slots are filled,
disband a henchman or go purchase a fourth slot
from the innkeeper (cost is 1,500 gold). With Taar
in your party and the active character, go to the
house next to the great hall and speak to Arianne.
She tells of a great beast said to be controlled
by the Hak'u. Agree to track down this beast--if
Go over to the pet shop and talk to the merchant.
Select conversation option #2 about wanting something
stronger. She will tell you about dire wolves. Rokhar,
a mage who hangs about in the great hall, knows
quite a bit about them. Go back to the great hall
and speak to Rokhar. Agree to meet him in the Southern
Teleport from Eirulan to the Northern Greilyn Jungle.
Remember the Hak'U ritual camp you cleared out earlier?
Time to visit there again. Go north and then west
from the Northern Jungle teleporter until you reach
the health shrine.
Then go north over the bridge to the ritual camp.
Collect the Hak'u Ceremonial Blade from the camp
and teleport back to Eirulan. Go to the pet shop
terrace and leave through the South Gate. When the
trail turns east, go south and pass through a gap
in the rocks.
Enter a small cave and have it out with the garganturax--the
"formidable" creature that scared Arianne.
You'll need to equip the Hak'u Ceremonial Blade
to damage the beast.
You can wait to finish Arianne's quest until you've
finished the Dire Wolf quest, so get back on the
main path and continue east. Along the way you should
find Some Abandoned Ruins (yes, that's what they're
called). Find the interactive chalice on the north
wall (it's the left of the two center cups) to open
a secret room with some decent loot in it. Just
east of the ruins is a cave with an elder Hak'U
witch doctor. He has good loot as well.
Continue east until you reach the Southern Greilyn
Jungle teleporter and, just beyond that, Razka's
There's a mini-boss here, a Morden-Viir Spearman
Captain who is weak to ranged attacks. Clear out
the monsters and continue east; don't go down in
the ruins as you'll need a key to fully explore
them and you won't get the key for quite some time
yet. Just past Razka's Ruins,
turn north and cross the bridge and enter the cave
that's to your right as you come over the bridge.
Fight your way through the cave to enter Rokhar's
Talk to Rokhar and he'll start summoning a dire
wolf, while a horde of nawl beasts come through
the rift. Go into Rampage Party mode and lay into
the nawl beasts until Rokhar manages to bring the
dire wolf through the rift. Then talk to him and
he will travel back to Eirulan to deliver the wolf
to the pet merchant.
Loot the rift area. About this time you can expect
your first encounter with ???. ??? is a mysterious,
level 100 humanoid thief that teleports in randomly
when you discover valuable loot. He steals a few
items and teleports out. You can attack him, but,
at this point in the game, you won't be able to
kill him. However, attacking him will keep him from
stealing your stuff and make him drop an item or
two of his own.
You may see ??? at this point, you my not see him
until later. Always keep your eyes open for him
and your weapons ready. Teleport back to town. Go
see Arianne and complete Taar's Investigation, then
head over to the pet shop and talk to the pet seller
to conclude the Dire Wolf quest. Buy a puppy if
Teleport back to the Southern Greilyn Jungle and
head east once more; you're now entering the Eastern
Greilyn Jungle. Just past the point you turned north
to find Rokhar, look for a cave entrance to the
south--there should be two vulk in front of it.
This is just a looting place. Opposite the cave,
to the north, is a plateau with a circle of mushrooms
Just a point of interest right now.
Keep following the main path, which will soon turn
south. Look for a small tower to the east (your
left) and go down into it to get some good loot.
You are now just outside the Dryad Exile Camp.
SAVE YOUR GAME!
There's a glitch just ahead; so don't save over
your game until you complete this chapter. Continue
to the Dryad camp. Inside, an old man is being attacked
by plagued Dryads. Wait a moment while they beat
up on him a bit--this should trigger his scripts
so you can complete the quest. Kill the plagued
Dryads, then talk to the old man, who turns out
to be an Azunite scholar who will fill you in on
what Valdis is up to (assuming you haven't already
figured it out).
Sometimes the scholar's scripts won't work and
he'll keep calling for help even after you've killed
all the Dryads. If that happens to you, reload and
Thus ends Chapter 5.