Act
3 - Chapter 6: The Agallan Trial
* Speak to Advisor Kynos
* Defeat Advisor Kynos
* Take the Kalrathian Crystal to the fountain in
the center of the town of Kalrathia
* Enter the ancient chamber underneath the town
of Kalrathia
* Speak to the Azunite Ancestor
* Restore water to the western waterway
* Restore water to the norther waterway
* Restore water to the southern waterway
* Restore water to the eastern waterway
* Go through the portal to the Agallan Peaks
* Spirits of Aranna
Your first task is to speak to Advisor Kynos, who
no one in their right mind would like. Fortunately,
you get to kill him. You'll get the Kalrathian Crystal
that unlocks the Agallan Trial under the city. You
also get Kynos' house key; he lives in the north
section of town if you want to help yourself to
his things. He won't be needing them any longer.
**NOTE**
From this point, it is a long time until you see
your next teleporter--about a quarter of the way
through Chapter 8. You can use the town portal spell
(Summon Teleporter), but those don't last through
a reload. So don't start this next section unless
you have some time to play. If you quit any time
before the next teleporter, you're going to have
a long, long trek in front of you.
Use the crystal on the glowing corner of the fountain,
then press any of the buttons to ride down into
the Agallan Trial area. Down the steps you go until
you reach a large room and get a cutscene with your
instructions. Talk to the Azunite Ancestor, then
head through the west door.
Down more stairs...and more...and some more. When
you finally hit bottom, go down into the water trough
and pull the lever to open the sluice gate.
Then turn the valve to start the water in the western
waterway.
Go through the broken wall into a tunnel.
The tunnel soon branches north and south.
You can go either way, but, since the Quest log
lists the northern waterway next, head north. When
you get back into the man-made section, look for
a Mysterious Chant in the corner.
Note the three large stone controllers at the edge
of the platform. These control floodgate doors down
below. You have to activate them in various combinations
to enable your party to get through to unblock the
waterway and turn on the water. Each of the floodgate
controllers has a center "button" that
is either up or down.
The easiest thing to do is to enter Wait mode and
send one character down and keep the others next
to the controllers. It's easier to move one character
around in the small rooms.
For the northern puzzle, set the controllers so
they are
- Left: up
- Center: down
- Right: up
Go down into the waterway, open the gate and turn
on the water. Go into the northwest room and around
to the northeast room. Hit the switch in here so
it is up and open the way to the south room. Push
the switch in the south room down to open the way
to the east platform.
On the platform, push the button on the east wall
to open part of a shortcut to the southern/eastern
waterway. Then go to the south end of the platform,
enter the cistern and open the gate. This is actually
for the eastern waterway, but might as well do it
now.
Then go back into the northern waterway and open
the second gate.
Go up onto the northern platform, reform your party
(if you went solo), enter the room to the west and
push the button
on the wall to open a door back to the west waterway.
Enter the tunnel and go south.
Along the way you'll encounter Spirit of Aranna
#17.
The incantation shrine is just to the east of the
ghost. When you reach the southern waterway, open
two gates and then turn on the water.
Go up on the platform and push each controller
down and go back down into the waterway and open
the gate.
Enter the southeast corner room and thence into
the southwest corner. Set this switch down and exit
the room to open the last two gates to let the water
run through.
Go back into the southwestern corner room and set
the switch up to open the door north. Push this
switch down to open the north door and go through
and open the gate. Return to the northwest room.
Here's where it get's much easier to do this with
a solo character. You have to turn the two switches
up on the platform
to the up position. This opens the way to get from
the northwest room over to the northeast section
of the waterway and open the last two gates and
turn on the water. So you just change to another
character, hit the two switches on the platform
and you're home free.
If you haven't used the solo trick, here's what
you have to do. Hit the switch in the northwest
room to get to the southwest room. Hit the switch
to open the door into the southern waterway. Go
up to the platform and hit both switches. Go back
to the southwest room, hit the switch, enter the
northwest room and hit the switch and now you can
get through.
For the record, to the north of the eastern water
valve is a platform with a mana shrine (and a Mysterious
Chant behind the shrine). At the west end of this
platform is the button on the wall
that opens the shortcut to the north platform, which
you'll need to use if you did not previously open
that last east gate.
To quickly get back to the stairs leading up, return
through the south waterway and enter a room to the
north and push the button on the wall to open a
shortcut to the western waterway. Head up the stairs,
through the big door, collect your loot and go through
the portal.
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