Act
3 - Secondary Quests
* Intended level: 35
* Find the Silver stanza
* Find the Iron stanza
* Find the Gold stanza
* Find the Mythril stanza
* Return the stanzas to Historian Leontia
* Return with the fourth stanza to Historian Leontia
Talk to Historian Leontia in the great hall of
Kalrathia to begin this quest. You'll find the stanzas
in the Mines of Kaderak.
* The Silver stanza is in the Upper Mines in a
side room just past the third lever.
* The Iron stanza is in a side room just past the
East teleporter. Go up the stairs to the west and
look in the room with the Spirit of Aranna.
* The Gold stanza is in a hidden room east of the
elevator to the Lower Mines. There's a set of three
rooms, go to the west room and pull the lever to
expose the chest with the stanza.
* The Mythril stanza, which is not originally part
of the quest, is in a chest just south of the Lower
Mines teleporter.
It makes no difference whether you return the first
three stanzas to Leontia and then bring her the
fourth, or just bring her all four at once. The
reward is the same in either case, and includes
both the Chant of Prosperity and the Greater Chant
of Prosperity.
* Intended level: 33
* Find the Lore of Aranna collection and return
to Telgrey the Scholar
Telgrey lives in a house in the northeast corner
of Kalrathia. Ascend the stairs near the East Gate
and go north into his room. Talk to him about the
Lore of Aranna. There are 20 volumes in the collection:
1. Kings and Queens of the Northern Reaches: Snowbrook
Haven Servant's Quarters
2. The Dark Wizards: Vai'kesh Sanctuary, on a table
on a stairway as you leave the sanctuary
3. Downfall of the Manu Ostar: In Alar'ithil's
house south-west of the south bridge out of Aman'lu
4. Valdis and His Armies: In Tywlis' house in Aman'lu
5. Turmanar and its Aftermath: In Alt'orn Hall
in Aman'lu
6. The Skath: In the tower where you meet Vix,
near the Upper Kithraya Caverns
7. The Deeds of Xeria: Windstone Fortress' Western
Gatehouse
8. The Death of Xeria: Xeria's Temple, north room
9. The War of Legions: Xeria's Temple, north room
10. The Legend of Arinth the Mad: Received from
Eolanda when given the Arinth's Legendary Staff
quest
11. The Dryads and their Customs: Aman'lu, on Eolanda's
table
12. Zaramoth's Ascendance and Downfall: Aman'lu
magic shop, second floor
13. Elandir's Life and Teachings: On the second
floor of the Aman'lu Inn
14. Fables of Ancient Artifacts: Aman'lu, on Eolanda's
floor
15. Symbology of the Azunites: Aman'lu magic shop,
second floor balcony
16. The Legacy of Azunai: Room along the north
wall of Kalrathia
17. The Path of Life: Shrine of Life (part of Amren's
Vision quest)
18. The Path of Sight: Shrine of Sight (part of
Amren's Vision quest)
19. The Path of Death: Shrine of Death (part of
Amren's Vision quest)
20. The Path of Blindness: Shrine of Blindness
(part of Amren's Vision quest)
Vol. 20 should be the last one you collect, as
it isn't available until Chapter 2 of Act III. Once
you have them all, return to Telgrey. When you first
talk to him to complete the quest, all he gives
you as a reward is a "book" called "The
Mercenary and the Scholar".
If you read this little ode, it's obviously a joke.
Talk to Telgrey again to receive your true reward,
which will include the Mysterious Book, part of
the Mysterious Mystery Quest.
* Intended level: 33
* Enter the Ancient Vault
* Solve the second puzzle within the vault and see
if there are any jewels locked within
* Solve the third puzzle within the vault and investigate
the area for more jewels
* Return to Kevarre the Explorer in the Kalrathia
tavern
Enter the tavern in Kalrathia and speak to Kevarre
the Explorer. He'll spin a tale of an ancient vault
of Soranith, in which he found an amulet. He thinks
there are more jewels in the set, and tasks you
with finding them.
While walking through the Northern Plain of Tears,
look for a path down to a plateau to the east, just
before reaching the teleporter. Enter the square
tower on the south side of the plateau and descend
into a Mysterious Vault. Fight your way through
to the second vault and clear the room.
Great! More light puzzles.
There are five obelisks in the room, each connected
by channels like so (north orientation):
_________
| |
__________A____ |_____
| | | |
| | |____ |
| | | |
| | | |
| _____B_________C |
| | | | |
| | |____ D_____|
| | | |
E____| |____|
The channels are initially dark, they must be lit.
When you click an obelisk, all other obelisks connected
by an unlit channel start to glow. Click one of
those obelisks and the channel lights up and the
other obelisk becomes active. So on and so forth.
Once a channel between two obelisks is lit, you
can't "connect" those two obelisks again.
The statue on the south side of the room resets
the puzzle if you get stuck.
There's probably several solutions to this, but
here's one:
D - A - C - D - B - A - E - B - C
Two doors to the south will open. In the next room
get Soranith's Silver Ring from a treasure chest
behind the west door, then go through the south
door, down the stairs and into a more complicated
light puzzle.
This time there are nine obelisks like so (north
orientation):
_____A_______________B C_____
| | | | |
| | __________| | |
| | | | |
| | | ___________| |
| | | | |
| | | | |
| D |____E___________ |
| | | | |
| | | | |
| | | _____F_____|
| | | | |
| | | | |
|_____G_________| | |_____
| | |
| | |
|_______________H___________I
Again, there are probably several solutions, here
is one:
H - F - I - H - G - A - D - G - E - F - C - E -
B - A
A door to the south opens, collect a Mysterious
Chant (Rando Conjurum Ix) and Soranith's Gold Ring.
Return to Kevarre in the Kalrathia tavern to end
the quest and receive Soranith's Amulet, completing
your set.
* Intended level: 33
* Talk to Explorer Tai'esse in Aman'lu
* Find the stone tablet fragment
* Return the stone tablet fragment to Explorer Tai'esse
in Aman'lu
* Enter the tomb of Agarrus and locate the mage
In Kalrathia, in the northern section of the city,
find a soldier named Berseba and talk to her about
the mace of Agarrus. Head to Aman'lu and find Tai'esse
at the Inn. Speak to her to receive a stone key,
which will lead to a fragment of a stone tablet.
Teleport to the Snowbrook Foothills and go a bit
north and then south and then east into an entrance
to the Snowbrook Grotto. From the entrance, go south
and then west, keeping an eye out for man-made steps
leading down to your left (south). Go down the steps,
open the door and collect the fragment.
Return to Aman'lu and speak to Tai'esse. Travel
to Eirulan and teleport to the Western Cliffs of
Azunai. Go south into the Azunite Cavern where you
retrieved the Artifact. The tomb is in the northwest
corner. Extend the south bridge over to the tomb
by finding the switch hidden on the north wall of
the small ruin near the bridge.
Enter the tomb and speak to Guardian Magentus to
close the quest and receive the mace.
* Intended level: 34
* Find Apprentice Darek and Mage Boden's research
journal
* Return to Mage Boden with his journal
* Defeat Mage Boden
* Speak with Apprentice Darek
Speak to Mage Boden in the Kalrathia magic shop
to begin this quest. He'll give you a golden mirror
and some directions to where his apprentice might
have gone. When you reach Darthrul in Chapter 2,
before entering the gate, head west and go down
into the dry canal.
At the end of the canal, go up the stairs and then
down into Some Ancient Ruins.
Oh boy! Another light puzzle!
The statue on the north side of the room is missing
its mirror, the golden one Mage Boden gave you fits
quite nicely and starts the beam of light. There
are two doors, to the north and west, and you must
shine the light on each to open it. There are 17
statues in all, scattered about the room.
The north door is simple, direct the light south
one statue, west one statue, south one statue, east
one statue and then north to unlock the door.
Door
|
| 1
| |
3-------------2
| |
| |
| |
| |
| |
| |
4----------5
The west door is a bit more complicated.
Direct the light all the way to the south end of
the room, to the fourth statue. **NOTE** You will
have to turn statues out of the way to let the light
pass. Send the light east one statue, then north
one statue, then west three statues. Now direct
the beam south one statue, east two statues, south
one statue then west and move all the intervening
statues out of the way until the light hits the
west door.
1
|
X |X
5------------|---4
| | |
6------------|---|--------------7
|X | |
| | |
| | |
Door------------------|---|--------------8
X X X| | X
| |
| |
2---3
X = Statues that must be turned out of the way
to let the light beam pass.
Beyond the west door is a treasure room. Behind
the north door is Mage Boden's apprentice, Darek.
Turns out Boden is a nasty guy.
Gee, what a surprise.
Return to Kalrathia and confront and kill Boden.
Darek then mysteriously appears. Talk to him to
close the quest and earn your reward.
* Intended level: 33
* Imbue the Soul Staff at the Node of Earth
* Imbue the Soul Staff at the Node of Frost
* Imbue the Soul Staff at the Node of the Phoenix
* Return to Nora
Near the North Gate of Kalrathia you'll find Nora
the Nature Mage. Speak to her about the seal placed
on the Kalrathian Nexus. She'll give you a Soul
Staff, which needs to be imbued with power from
three ley lines.
The Node of Earth is located in the Cavern of Earth
in the north part of Xeria's Temple. Find the secret
passage next to the incantation shrine and follow
it to the cavern.
The Node of Frost is located in the Cavern of Frost
in the Snowbrook Haven Servant's Quarters. Opposite
the incantation shrine, go through the north door
to reach the cavern.
The Node of the Phoenix is located in the Cavern
of the Phoenix at the south end of the Lost Valley
of the Azunites.
Enter each cavern, descend to the center, equip
the staff and incant the chant Nora teaches you
(Arcesso Arcanum). Once the staff has been imbued
at all three nodes, take it to the Kalrathian Nexus,
which is a cave along the north side of the Eastern
Plain of Tears.
Equip the staff and break the seal over the nexus.
Return to Nora to receive the Soulstaff of the Nexus
and other junk as your reward.
* Intended level: 33
* Find Osric, a suspected spy working for the Morden
* Find the Morden arsenal
* Free the prisoners
* Return to Soldier Orayne
In Kalrathia, take Sartan into the tavern and speak
to a drunkard named Feltan. He'll point you to the
location of a suspected spy hiding out in the Eastern
Plain of Tears. When you reach the Eastern Plain
of Tears, keep heading east away from the city until
you enter A Mysterious Cavern.
With Sartan in your party, knock on the door at
the east end of the cavern. Sartan will kill Osric,
then find out Osric was a double agent. Now it's
up to Sartan to rescue some prisoners of the Morden.
When you reach the Ruins of Okaym teleporter, head
west into the hills to find the Morden arsenal.
Enter and clear out the Morden. When you find the
prisoners, blow open their cells by exploding the
spiked containers next to the cell doors. Use a
ranged weapon or spell to blow them open, unless
your fighter is a masochist. Then return to the
Mysterious Cavern and speak to Orayne to finish
the quest.
* Intended level: 35
* Find a Morden tent
* Find a sack of Morden rations
* Find a pack of Klask rations
* Bring the supplies to Nordax and Neillibok
When clearing the District of the Lance in Darthrul,
look for the hidden switch that lowers an elevator
to a cellar. Kill the Lieutenant in the cellar and
get the key to the District of the Shield. In that
District, enter the pit along the south wall and
find the hidden switch that lowers an elevator to
the eastern end of the dry canal.
Fight your way east until you meet Nordax and Neillibok.
Agree to help them find supplies so they can desert.
Return to Darthrul and raid the supply vaults in
the Districts of the Crossbow, Lance and Shield.
Go back to the Riders and talk to them. Pick up
your reward from the Ancient Vault behind the east
wall.
* Investigate the additional mine caverns Vix discovered
* Destroy the first cluster of shards
* Destroy the second cluster of shards
* Destroy the third cluster of shards
After reaching the Lower Mines of Kaderak, look
for a path east. Take Vix along the path to the
large door, which he will break down. Clear out
the mines beyond. When you reach a shard cluster,
look for the exploding mine cart nearby. Pull a
lever to turn the tracks the correct direction,
then pull another lever to send the cart into the
cluster. After the third cluster, loot the area
behind the shard.
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