3 - Chapter 5: The Mines of Kaderak, Part II
* Destroy the giant shard cluster
* Find the Dark Wizards
* Destroy the Dark Wizards
* Recover the Aegis of Life
* Return to Lord Kalrathia with the Aegis of Life
* Mark of the Assassin
* Dwarven Song of Ore
* Vix's Vengeance
* Spirits of Aranna
Your primary job is to roll the cart of explosives
into the shard. Of course, there are a number of
side quests to complete while you're at it. Beware
of all the red barrels around the mines. They're
explosive. Send a ranger, solo, ahead to shoot at
them. Do NOT attempt to fight anywhere near them.
Your first order of business is to cross the bridge
and head up the stairs. At the top, enter the first
door and clear the room. Look for the lever along
the back wall
to open a secret room. You'll find the Dwarven Mythril
Ring in the gold chest. Clear out the rest of the
rooms on the upper level, then go back down to the
Head east and cross the next bridge. Pull the lever
to move the mine cart.
Continue east, past the teleporter and over the
bridge. Pull the next lever.
(The side rooms here all contain little bits of
loot, nothing exciting yet.) East again, over the
bridge and pull the third lever.
The side room here has a health shrine, and the
next one along the path has a gold chest
with the Silver stanza of the Dwarven Song of Ore.
East some more, over the bridge, pull the lever,
through the door and pull the fifth lever.
Go up the stairs. There are a couple of treasure
rooms up here, one of which contains the Greater
Chant of Magic Awareness.
Go down the stairs and across the bridge to the
Pull the lever next to the teleporter and head
up the stairs.
Through the doors, head up the stairs to your left
(west) and you'll find Spririt of Aranna #15 and
a gold chest with the Iron stanza of the Dwarven
Song of Ore. There's an incantation shrine across
the flying bridge to the east.
Go back down and follow the main path east. After
crossing the bridge, pull the next two levers and
the mine cart finally runs into the large shard
and everything goes boom.
Pass through to the area with the partial bridge,
which has an elevator at the end.
To the right (south) is a set of three rooms. Go
into the south room and pull the lever
to reveal a hidden room with a gold chest that contains
the Gold stanza of the Dwarven Song of Ore. To the
east of the bridge is a small area with some loot.
Once you've cleared all the rooms, ride the elevator
down, then climb the ramps at the north end and
enter the Lower Mines.
When you reach the first large open area, there
are paths to the north and east. The path to the
east leads to Vix's personal quest, so add him to
your party, if necessary, and go east. Vix will
break through the door and you'll enter a series
of mining tunnels and caverns.
The objective is simple: destroy three shards by
rolling mine carts into them. At each mine cart,
pull a lever to re-orient the tracks, then pull
another lever to send the cart on its way. There
are a lot of mobs to kill, lots of loot to be gained
and several side areas that deserve exploration,
though they don't contain anything special. Don't
forget the main treasure chest after the last shard
Head back to the Lower Mines and continue north
until you reach the teleporter.
Go south from the teleporter to find a treasure
chest with the lost Mythril stanza of the Dwarven
Song of Ore. Return to Kalrathia and speak to Historian
and receive your reward, which will include both
the Chant of Prosperity and the Greater Chant of
(If you had previously gone to see Leontia after
finding the first three stanzas, you can still go
back and give her the Mythril stanza and get the
While you're in town, go see enchantress Valeria,
who will turn your Dwarven Mythril Ring into the
Dwarven Mythril Ring of Sight. Equip the ring and
go to the room behind the innkeeper. Talk to Merchant
Kendril, and Luun, the assassin, will appear and
attack. Kill him and take his Deathblades, which
are a nice set for your dual-wielder. Talk to Kendril
again to get a little extra reward.
That should close out every secondary quest in
your logs except the Spirits of Aranna. So, main
questing time! Teleport back to the Lower Mines
and head east. A short bit of hack-n-slash later,
you reach the elevator
that takes you to another elevator
that takes you to your boss fight against the Dark
These guys are more powerful versions of the one
you faced when rescuing Evangeline--and there are
three of them.
Make sure you have a Nature Mage with the Resurrection
spell or lots of Resurrection scrolls available.
Tactics are roughly the same. Take out the crystals
that defend the wizards, then unload on them with
powers. When you see circles (of lightning, death
or fire) surrounding your characters, run! Concentrate
on one wizard at a time. Fortunately, these guys
don't summon anything, and they don't do a lot to
help each other out.
Stick to one like glue until he's toast, then move
on to the next one. Keep an eye out for those circles
of doom at your feet and be patient. They are susceptible
to curses, so having a combat mage with a decent
curse or two will be helpful. And you can have your
nature mage cast Spirit Embrace to make your party
immune to the wizards' curses.
When all three are dead, take the Aegis of Life
and return to the Lower Mines and teleport back
to town. Lord Kalrathia is ill and in bed in his
room on the west side of the great hall.
Speak to him to learn how, now that you have the
four pieces, you can reforge the Shield of Azunai.