Introduction
Basics
Enemies
Walkthrough
 - Mission 1
 - Mission 2
 - Mission 3
 - Mission 4
 - Mission 5
 - Mission 6
 - Mission 7
 - Mission 8
 - Mission 9
 - Mission 10
 - Mission 11
Target Marks
Extras / Cheats
Downloads
Credits

WALKTHROUGH - Mission 10 - Showdown Below

Mission Objective:

"Make your way to the orbital elevator through the Akrid infested area and the underground preparation facility beyond it. Fight any NEVEC remnants you may encounter."

THE UNDERGROUND FACILITY...

 

Notice how quiet it is? Don't look off the left side yet or all hell will break lose. Grab the HAND GRENADES and the ROCKET LAUNCHER in the back then get in the GTB-11 Vital Suit. Walk over to the side of the cliff on the left to see some Scorpions and an Armored Dongo below. You can wait up on the current area and defeat the Akrid as they come to you. The Scorpions will hop up to your area and the Armored Dongo will roll up the hill. Several turrets will also shoot at you so back off from the side of the cliff. The turrets are on the top rim of the doorway on each side below. If you can find the beacon for each set of turrets then you can destroy the beacon to deactivate the turret. There are two VS SHOTGUNS (one on the far left cliff), a GATLING GUN, a SHOTGUN (also on the cliff to the left), and some HAND GRENADES below. Be sure to pick up the PLASMA GUN near the doorway with fallen rocks. Activate the DATA POST (1/8) at the bottom.

Shoot down the doors on the doorway near the hand grenade pickup then walk down the ramp. A few Scorpions may attack at the bottom of the ramp. They will enter from a hole in the roof. There is a SHOTGUN to the side along with a GATLING GUN. Jump into the PTX-140 suit and use it to jump through the hole in the roof. You'll find a VS SHOTGUN and some DISC GRENADES on top of the roof. Jump up the rock platforms on the right side. You'll find a MACHINE GUN and a ROCKET LAUNCHER along the platforms and will be attacked by plenty of Scorpions and some Wasp Akrid at the top. If they fall into the hole in the floor, shoot the boulders to the side so they roll down into the hole and damage them. A GATLING GUN will be lying to the side of the hole and a VS ROCKET LAUNCHER will be down the corridor inside. A few Wasp Akrid will be inside as well. Move down the corridor and drop in the hole at the end of the middle corridor.

 

Take a few minutes to grab the DISC GRENADES, ROCKET LAUNCHER, SHOTGUN, and VS SHOTGUN if needed. You'll hear an Akrid below you, which turns out to be an Armored Chryatis. Fall down into the area below and defeat the Armored Chryatis by aggressively attacking him with heavy blasts from a grenade launcher, shotgun, or rocket launcher. A few Wasp Akrid will join the fight from the back of the area. Hunt down the Wasp Akrid after defeating the Armored Chryatis. There are several weapon pickups in the area ranging from a VS SHOTGUN, PLASMA GUN, ROCKET LAUNCHER, HAND GRENADES, LASER GUN, etc. There is also a Spider VS behind a truck on the north side and a PTX-140 suit on the roof of the tunnel that leads to this bottom floor along with a DATA POST (2/8) near the PTX-140 suit. A few Explosive Akrid will be in the back of this area and you will need to find one of the two holes on the side of the buildings that will lead further underground. There is more than one entrance but they will both lead to more Explosive Akrid and some Trilids.

You will eventually run across another PTX-140 suit and a DATA POST (3/8) a little ways from it. Beware the Electric Akrid up on the ceiling. These Akrid will let loose electricity around them that will stun you in place and they will release a burst of electricity once defeated. Joe will contact you and tell you that he is waiting up ahead once you get near the Data Post. Make sure that you have a Vital Suit with you then leap to the top of the platform up ahead and fall to the room below.

A SURPRISE ENCOUNTER...

Boss - Giant Leech Akrid

 

This is a very unique boss compared to the others that you have fought. His weak point is not exposed from the beginning of the battle so you will have to force him to expose it. Two of his feelers will burrow out of the concrete on both the right and the left in front of him. The feelers will swipe at you vertically and horizontally while the boss attacks and he will let loose Electric Akrid. Move to the right or left to avoid the vertical swipes and jump to avoid the horizontal swipes. The Electric Akrid can stun you with their electricity both in and out of the VS suit so stay away from them and blast them with the gatling gun. He will also unleash Trilid that will fly right toward you in a row. The body of the boss will periodically shoot a row of several fireballs to add to the mayhem.

Aim for the top of each feeler (where the pinchers are) and blast it with the gatling gun or shoot it with a heavier weapon. The feelers will stand still in midair at times so it is possible to shoot them with a rocket or laser blast rather easily. The feelers will retreat back into the hole in the floor each time you destroy the top portion, but they will regenerate in about 15 seconds.

Hint: Notice how there are weapons inside of the hole that the feelers retreat into once the top section has been destroyed.

In order to make the boss show his weak point, you must get out of your current VS and run into the hole that the feeler retreats into on foot. There will be a few weapons that you can grab along the way. At the end of hole shoot the feeler on the body of the boss. Shoot it with a single rocket then quickly retreat from the hole since the feeler will push you back out and damage you in the process. Once the feeler hole has closed up on the body of the boss then that feeler is destroyed. You must destroy both feelers this way. This process will take about 25% of the boss' health gauge.

Once both of the feelers have been destroyed, the boss will start to attack differently by opening his mouth and spewing lava from the extension that protrudes from his mouth. Shoot the boss in the red extension whenever it reveals itself for an attack. Sometimes it will only show itself for a brief time period (when launching small fireballs), but while shooting out the big explosive fireball, the Akrid's mouth will be open and his extension will be in full view waiting to be hit. This part of the battle is much easier than before since he will not launch out any more Electric Akrid and there are no feelers to worry about. Move to the sides to avoid his attacks and you'll be fine. Be sure to shoot the occasional Trilid flock that he will release. You could actually defeat him on foot at this point rather easily if you use rockets.

The boss will fall and turn into a pile of rubble like all the rest, but the mission is not over yet though! Step through the boss' remains and move through the corridor ahead. A cutscene will play when you enter the area past the doorway.

Boss - Giant Leech Akrid (EXTREME MODE)

This fight can get hard if you don't make it to him with enough T-ENG. Try to make it to him with at least around 2000 - 3000 T-ENG. Make sure to bring a Vital Suit with you (PTX-140) since there is not one in the boss room. Bring a rocket launcher just in case you run out of T-ENG and are forced to fight him on foot. A thermal energy drought can happen very easily once his feelers are gone since there is very little T-ENG produced from attacks against the boss at that time. When you run down into the hole to blast the feelers, hit them with a machine gun to save rocket launcher ammo. When hitting the boss in the red inner portion, remember that you must hit him once when he fires his big explosive fireball in order to make him open his mouth to expose the red area in full view. Only hit him with one rocket each time, since he will be immune to multiple rockets. You'll be wanting to unleash hell upon him at the end of the battle with your rapidly declining T-ENG gauge, but it is best to keep your distance and shoot him calmly at the earliest opportunity. Make sure to keep your distance from him if you have to fight him on foot at the end of the battle since his explosive fireball will rain down faster from close range and will not allow you to move away from the explosion as easy.

DEEPER INTO THE UNDERGROUND FACILITY...

 

 

When the cutscene is over, run down the new corridor. Pick up the DISC GRENADES, the EM LASER, and the MACHINE GUN if needed then activate the DATA POST (4/8) near the crates. You can take either corridor up ahead since they both lead the same way - the right corridor is a bit easier since it doesn't take you directly into the big enemies ahead. You'll enter a huge room where Nevec soldiers and Akrid are engaged in battle. The Nevec soldiers will also be piloting Vital Suits. Fight off the Trilids and shoot their hives then kill the Armored Chryatis and Armored Dongo. Use your EM laser along with a rocket launcher to destroy all the enemies. If you get on the top platform via the metal ledges on the right side, blow open the metal container to find a PTX-140 VS suit. A metal container in the back left portion of the room contains a Spider VS suit. There are several other VS suits spread around the area and several weapons as well.

 

Activate the DATA POSTS (5/8) (6/8) (7/8) on the back left (near a metal container), upper left (on some crates), and top platform (center). Go through either the door on the upper left on the bottom floor or the door on the upper right side on the top floor. They both lead the same way. Destroy the enemy Vital Suit on the outside bridge of the room you come to then activate the DATA POST (8/8) on the right side. Fall down below and quite a selection of GTB-11, GTB-22, and Spider Vital Suits will be lying in wait for the taking. There are also some PTX-140 suits along the back sides of this room. One enemy Spider VS and another Vital Suit will attack the bottom but you should have more than enough artillery available to you to destroy them. Fall into the hole in the back of the room and a shutter will open from behind to reveal a single Vital Suit standing in the background. Walk through the shutter to trigger a cutscene.

A DESTINED BATTLE...

Boss - Bandero

 

This boss has tons of attack and likes to throw everything that he has at you at once. He will usually try to ram your VS from long distances so watch for his guns to glow a purple color and be ready to jump or move behind a column when he tries to ram. The columns in this area will be moving around quite a bit so the structure of the room will be constantly changing. He likes to stand back and fire off his laser gun along with missiles. His probes are also back from the last battle where you fought him in the Spider VS, so you will need to blast them down once again or they will constantly fire plasma shots at you. Sometimes the enemy VS will open his chest and let loose a purple electric field that will stun your VS and render you helpless for a few seconds if it hits. The stunning electricity isn't much of a problem but it is annoying. He will rush toward your VS and perform this move without much warning.

Equip your Vital Suit with some heavy firepower such as the EM laser to the left side of the room as you enter or some VS shotguns and VS rocket launchers then unleash hell upon this boss. He will fall very fast if you dual wield two heavy firearms and spam him with shots from each. He has a force field around him that will absorb some of the damage but this is hardly a bother when you get right up in his face and shoot him with two times the firepower. On the flip side, while you can damage him extremely fast, he can do the same to you. Your Vital Suit might not last long if you get caught up in his attacks so be ready to eject and remember where the other suits are. There are two PTX-140 suits in this room and plenty of weapons so you should have more than enough to take him down. Hide behind the columns from his attacks but try to stay near him when you start attacking. He's not completely overwhelming on foot like other bosses, but his moves are hard to avoid at times. Use the rocket launcher while outside of your VS for some good damage.

Boss - Bandero (EXTREME MODE)

Once again, make sure to bring a PTX-140 Vital Suit with you to this fight. Blast him with rockets and find the VS shotgun in the room. Like before, you need to make it to him with enough T-ENG to spare. Keep a sharp eye out for his stunning electric attack from his body or he will destroy your VS very quickly. Make use of the tanks found around the sides for extra thermal energy.

 

[ back to walkthrough - mission 9 ] [ continue to walkthrough - mission 11 ]