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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > EMPIRE: TOTAL WAR
 Editing Unit Stats  
 
 
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Posted: Dec 29, 2009 9:01:38 AM - Report post  (0)  (0)       Post Reply  post reply  

Can someone help me i am a total newb lol how do i only edit units for the British? i've openned the patch3 file with dbeditor and looked through all the units but i can't see any units specific to british where am i going wrong?

Thanks in advance

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Posted: Dec 29, 2009 10:12:52 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by m8tal:

I'm thinking I might put up a pdf somewhere with detailed screenshots showing you how to edit the stats. However I noticed that when selecting patch3.pack to edit, it shows patch2.pack as being currently edited. I just assumed patch3.pack was a new patch over patch2 but patch3 is 127mb while patch2 is 571mb so patch3 must not be a complete new patch overiding patch2. Anwway, I am saying that weirdly enough when selecting patch3 in the DBEditor to edit, it's actually patch2.pack that you are editing.

I think the difference between patch 2 and 3 is the new units through downloaded content as well as changes to previous units from patch 2. That's why I pull the patch 2 out of the data folder and put it on the desktop before I edit the patch 3 file.

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Posted: Dec 29, 2009 10:43:42 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Killaduck:

Can someone help me i am a total newb lol how do i only edit units for the British? i've openned the patch3 file with dbeditor and looked through all the units but i can't see any units specific to british where am i going wrong?

Thanks in advance

In the patch 3 file and look for this line...
units_to_exclusive_faction_permissions_tables\units_to_exclusive_faction_permissions
It's right under units_tables\units
Click faction_IDRef on the top and it will alphabetically list them. After that, click on the availability arrow and select true. Now look for Britain... That's all the units that is exclusive in the game when you play as that faction. I would use the Prt Scr button and save it on paint, would be faster than copy/paste. Only use the true Britain as the false ones are used by other factions usually under a differ heading.
Now you need to go to the following tabs:
units_table\units
units_stats_naval_tables\unit_stats_naval
units_stats_land_tables\unit_stats_land
Edit the units accordingly and you should be set...
Remember to have the read only checked of and backups checked under the file tab on the top left of the editor. Revert back to this thread for any tips as on how to do it....

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Posted: Jan 02, 2010 9:35:12 AM - Report post  (0)  (0)       Post Reply  post reply  

Thanks Gamejunkie125

Your info was really helpfull

Can you also tell me the max stats for the uints? ships and troops?

Cheers

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Posted: Jan 03, 2010 8:23:55 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Killaduck:

Thanks Gamejunkie125

Your info was really helpfull

Can you also tell me the max stats for the uints? ships and troops?

Cheers

I put a short tutorial on page 4 towards the bottom. I know m8tal has posted unit stats in this forum, I asked him the same question.

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Posted: Jan 03, 2010 11:37:26 AM - Report post  (0)  (0)       Post Reply  post reply  

How to max stats

unit_stats_land_tables\unit_stats_land

Example:euro_line_infantry_Britain

Look for the column headings along the top>change accuracy to 100, reloading skill to 100, charge bonus to 100, melee skill to 100, defense skill to 100, morale to 100 so they never ever rout.

For range change the projectile entry from musket_flintlock to musket_breech_loader to extend range from 80 to 125. If you want to extend the range even more go to projectiles_tables\projectiles and scroll down to musket_breech loader to change the range entry from 125 to whatever range you want.

The ferguson_riflemen _ (Britain) are the only unit that use musket_breech_loader so you should be ok to change the range to an insane amount without fearing that some other unit will have the same range as you.

Editing ship stats can be tricky because most countries have the same ships so you have to edit a ship that your country has and no other country has otherwise your max stat ship will also be recruitable for your enemies. A good alternative to this problem is getting the special forces addon if you like playing as Britain and want infinite HMS victory ships because HMS Victory is only recruitable by the British.

If you have the special forces addon, navigate to unit_tables\units and scroll down to sp_ed_hms_victory_admiral and change unit limit from 1 to 0 for infinite recruit.

Then go to unit_stats_naval_tables\unit_stats_naval and scroll down to sp_ed_hms_victory_admiral.

Change morale, hull strength (not the third column, the hull strenght value you edit is the very last culumn, scroll all the way to the right), reloading skill and accuracy.

That's all there is to it. I do advise though that you make your edits into a mod rather than editing the patch directly. Why? Well think how fun it is steamrolling over France while playing as the British then later on wondering why your getting your butt kicked by the British playing as France If you edit the patch directly you are permanently changing unit stats. However if you make small mods for yourself, you can drop them in and delete them when you play as different factions.

[Edited by m8tal, 1/3/2010 11:40:22 AM]

[Edited by m8tal, 1/3/2010 11:41:22 AM]

[Edited by m8tal, 1/3/2010 11:42:01 AM]

[Edited by m8tal, 1/3/2010 11:43:47 AM]

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Posted: Jan 07, 2010 12:19:05 PM - Report post  (0)  (0)       Post Reply  post reply  

Hi M8tal,sorry I'm maybe dumb,but I can't get just any changes.I followed your tutorial,the changes are saved under pack2,but in game,nothing happens.I only want to remove the unit limit for everything in game,I tried first for hmsVictory,but nothing working...
Can you help me?
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Posted: Jan 09, 2010 7:21:06 AM - Report post  (0)  (0)       Post Reply  post reply  

If you edited the patch2 file already, you need to pull that out of the data folder onto your desktop and then open the patch3 file and edit the stats ( under the patch3 file) again. The patch3 file has all the unit stats that they made changes to plus the new stats due to the new units from steams dlc. Patch3 will override the old patch2 if the unit exists in it. Understand? Remember to put the pactch2 file back into the data folder before you restart the game.
Hope this helps, don't know how to explain it any further...
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