Now what is cool is that once i extracted the data, i removed the actual compressed game.packaged file and spore still ran. Then i deleted the folder that i had just extracted and spore started then CTD. So it is looking at the folder, so maybe at least we dont have to recombine everything to get a mod to work.
Maybe its a little progress, or maybe its nothing.
[Edited by StrangeFabs, 9/9/2008 5:58:39 AM]
The only annoying thing is that other creatures do it too, i try to attack something, and it jumps 100ft into the air, though aerial combat is interesting, my guy did an aerial kick in mid air which was awesome
property universeSimulatorPirateRaidFrequency 0x031e7620 float 7200
property universeSimulatorPirateRaidMinTime 0x031e761f float 5400
property universeSimulatorPirateRaidDefendedRatio 0x031e7621 int 7200
property universeSimulatorPirateRaidAllyFrequency 0x039620a6 float 7200
property universeSimulatorPirateRaidAllyMinTime 0x039620ae float 5400
property universeSimulatorPirateRaidPlunderFrequency 0x0397a072 float 7200
property universeSimulatorPirateRaidPlunderMinTime 0x0397a073 float 5400
property universeSimulatorWarAttackMinTime 0x031e94b7 float 1800
property universeSimulatorWarAttackFrequency 0x031e94b8 float 5400
property universeSimulatorHappinessDisasterMinTime 0x04f3b63e float 1800
property universeSimulatorHappinessDisasterFrequency 0x04f3b63f float 5400
property universeSimulatorGrobTeaseAttackFrequency 0x031e94b9 float 1800
property universeSimulatorGrobTeaseAttackMinTime 0x031e94c0 float 5400
property universeSimulatorGrobWarAttackFreqExtremelyAware 0x031e94c1 float 1000
property universeSimulatorGrobWarAttackFreqVeryAware 0x031e94c2 float 1200
property universeSimulatorGrobWarAttackFreqAware 0x031e94c3 float 1600
property universeSimulatorGrobWarAttackMinTime 0x031e94c4 float 900
property universeSimulatorBiosphereCollapseTime 0x04488192 float 7200
property universeSimulatorBiosphereCollapseFrequency 0x044881a3 float 5400
The numbers at the end of the lines are seconds, so the first line is 7200 seconds (2 hours). The original setting was 600 seconds (10 minutes).
I thought this clarification might help people figure out how long they want to set things to. I did test this for over an hour and had no attacks or other emergencies.
[Edited by StrangeFabs, 9/9/2008 9:03:24 AM]