Dungeon Siege 3
please note the trainer instructions:
Numpad 4: Easy Kills - while turned on, use this to kill enemies very quickly.
Certain scripted events may require you to turn this off OR if you see
NPC's that you cannot kill or interact with, you may have to re-load with
this off to proceed. This is a powerful option that lets you kill anything
with one swing.
the enemies health is set to very low values with this option. in some cases, the game will not run it's scripted events because of the NPC health being low. So if you notice these problems, turn option off and try reloading the last save. this is a result of the way the game uses scripts, not the trainer.
also, i noticed alot of glitches playing the game WITHOUT any trainer while progressing further in to see if there was anything else to train.
i tested this over and over. i cannot get anything to kill me while these two options are on simultaneously. so i cannot 'fix' this since i cannot replicate it. i do not have this problem-
[Edited by gonz54, 6/10/2011 11:56:25 PM]
[Edited by Peter22CU, 6/10/2011 11:23:36 PM]
Steamworks title with that type of protection as usual (Encryption, release date lock and what else there might be.) but this time from what I can see by browsing the Steam .blob archives (Stores various data.) the retail edition which was sold early in some areas caused the game to leak (Thus spreading everywhere.) and with Steam having the game OK'ed and allowed for install and decryption this early it is already playable (Even for original copies without using any protection bypasses like cracks or what have you.) which would likely be how so many in both the US and EU regions are already playing the game.
(I have no idea but I assume as with all Steam titles there will be a 0-day update on release fixing some remaining issues so it might be a bit buggy now in this state, actually it's rare for the full data to be on the disc at all, normally the exe files are excluded and downloaded via Steam upon install at release day but there are exceptions of course.)
EDIT: Another possibility is that they tried to make the review copies easier to manage without a separate ID for the game thus having it being installable and functional and using the normal game discs and files and they didn't anticipate it would either leak via such a review or by a shop selling early (Or whatever caused it.), this is a bit more likely but quite a oversight by Obsidian still.
(I used Steam directly so I don't have the game in a usable state and won't until the 17th but those who acquired it early - via legal means is what I mean here - such as early pre-order shipments, retail stores stocking it immediately on arrival and such are likely very grateful about this as they don't have to wait a week without being able to play at all.)
[Edited by LordJB, 6/10/2011 11:32:22 PM]
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