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Elemental: War of Magic Trainer
 
lngc16506  posted on Sep 01, 2010 6:49:16 PM - Report post

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Caliber, I am not sure if this would help but I noticed if you build a granary (+25% food improvement I think) in a settlement the food stockpile increases and the food per turn rate adjust accordingly. Maybe, you could code it from a different angle as the current food option only works on a fresh new game. Loading from any saved game and using the option crashes.
No worry Cal if it's not possible - you done great as it is.
 
Caliber  posted on Sep 01, 2010 8:28:21 PM - Report post

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.rar a save game and post it somewhere and PM me the location with this going on and i will look at it.. thx-

best,
Cal

 
MLDrEvil  posted on Sep 02, 2010 10:16:57 PM - Report post

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Hurray for another Update!
 
LordJB  posted on Sep 02, 2010 11:21:17 PM - Report post

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Yeah it seems 1.07 is released fixing another batch of bugs and issues, game is shaping up but there's been quite a few patches in a short amount of time as a result of that.

Link
(Official forum announcement.)

 
Devest  posted on Sep 03, 2010 7:02:51 AM - Report post

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Hey Cal,
I was wondering if its possible to include an option in the trainer to let us set how much gold, materials, or metal it gives? I never use these options because the number is so high now that it kills the gameplay.

thanks

 
treelore  posted on Sep 03, 2010 10:10:59 AM - Report post

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woohoo.. thanks for the fast update

[Edited by treelore, 9/3/2010 10:11:25 AM]

 
Sheelin  posted on Sep 04, 2010 2:27:37 AM - Report post

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maybe the farm and food production structures could be set to raise 250% more instead of 25%?
 
PWizard  posted on Sep 05, 2010 1:09:58 PM - Report post

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NEW trainer uploaded with improved FOOD option
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