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The BattleForge Patch Thread
 
Sanuku  posted on Jun 03, 2009 7:16:07 AM - Report post

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Hotfix 03-JUN-09

Scheduled downtime for 3-JUN-09, 6PM CET
Estimated duration: about 15 minutes.

Hotfix notes:

-This hotfix addresses card upgrades which were broken in today's content patch as well as adjusting the loot tables so that all new maps and difficulty levels drop loot accordingly.

--------------------------------------------------------------


Scheduled downtime for 3-JUN-09, 2PM CET
Estimated duration: about 120 minutes.

Patch Notes

General

The new PvE campaign continues with the PvE maps Slavemaster and Ocean

3 new PvE ranks and titles available!

Added recommended languages for servers: Overlord and Raorleaf (international), Juggernaut (English), Stronghold (Deutsch)

Player versus Environment

Two new PvE maps released for new campaign: Slavemaster and Ocean

3 new PVE ranks are added. The ranks are:

-Rank 13: Overlord, XP needed 1,200,000

-Rank 14: Archon, XP needed 2,400,000

-Rank 15: Eternal, XP needed 4,800,000

The maps Mo and Blight are now playable in standard difficulty level

User Interface

-Card Collection can now be sorted by rarity

Bug Fixes

-Bugfix Code: The sorting functionality in the marketplace now remembers your last used sort option and applies it automatically

-Bugfix Code: Fixed crashes that could occur when sorting auctions in the marketplace

-Map: Lajesh – a blocking issue has been fixed that prevented a part from a wall to be mountable if the wall was raised from the attacker's side.

-Map: Yrmia – the north base fortifications have been moved closer to the orbs to prevent the enemy from raising that wall as long as the orb is claimed, which should now properly mirror the situation in the south base.

-Map: Turan – some of the orbs and power wells have been moved to even out their ranges towards the nearby walls across the map.

-Map: Yshia – some of the orbs and power wells have been moved to even out their ranges towards the nearby walls across the map.

Server issues and population caps

Due to load issues on Sunday and Monday we had to reduce the available slots for players that have not fully unlocked the game, yet. We spent the last days analyzing the server behavior and plan to deploy a fix for that with this patch which will address the identified underlying issues. This patch should allow us to increase the slots for Play 4 Free players again significantly.
__________________
Olgierd Cypra, Global Community Manager, EA Phenomic

[Edited by Sanuku, 6/3/2009 1:25:01 PM]

 
Ashar  posted on Jun 03, 2009 8:33:36 AM - Report post

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Damn, i was looking forward to playing, now i'll have to wait a few days till a new trainer comes along
 
Caliber  posted on Jun 03, 2009 9:23:56 AM - Report post

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we have had the updated trainer on the site for over 2 hours now, FYI-

best,
Cal

 
spikerontour  posted on Jun 03, 2009 9:27:22 AM - Report post

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caliber i think there are some hotfixes coming because of the new patch all campaign maps give no loot :/
 
Ashar  posted on Jun 03, 2009 10:09:09 AM - Report post

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sorry, since i have the page bookmarked, i need to reclick the header to refresh. So didnt see the update. Thanks very much
 
PWizard  posted on Jun 03, 2009 10:22:33 AM - Report post

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Do these people even TEST these patches before they throw them out there? Ridiculous. One step closer to retirement.
 
Sanuku  posted on Jun 03, 2009 1:26:29 PM - Report post

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Hotfix 03-JUN-09

Scheduled downtime for 3-JUN-09, 6PM CET
Estimated duration: about 15 minutes.

Hotfix notes:

-This hotfix addresses card upgrades which were broken in today's content patch as well as adjusting the loot tables so that all new maps and difficulty levels drop loot accordingly.

--------------------------------------------------------------

Just post this to keep you all informend, i also did edit the first Post.

 
Ashar  posted on Jun 04, 2009 1:23:37 AM - Report post

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Just like most patches that come out, one bug fixed, two more created
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