Savegame with All "Starting" Arts - Cheat Happens Last Remnant, The Message Board (Page 12)
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 This topic is Locked  Savegame with All "Starting" Arts  
 
 
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Posted: Apr 08, 2009 7:34:28 AM - Report post  (0)  (0)       This topic is locked   post reply 

i mean the address where Rush's arts start to be stored.

It always start at XX XX 00 00

So if you have an art at XX XX 00 3D, if you check in "Browse this memory region", you should see that arts start to be stored at XX XX 00 00 (right after the ?? ??)

So i was taking the address where Rush's arts start, so basically, the address of Rush's first art.


you copy/paste this address 2 times in cheatengine and do as i said above.

Is it a little clearer ?


Anyway, i noticed you can also edit ATK/DEF/MYS/M.DEF of the weapon, you can put 255 at max.
There are 2 values for each, one changing your actual ATK with the equiped weapon, the second, changing the ATK stored in the weapon (won't show in weapon details)

So for Example, with a weapon with 47 ATK.
If you only modify the first Value to 255, your actual ATK will up to 255 but if you unequip/equip the weapon, it will be back at 47

If you only modify the second value to 255, your actual ATK will remain to 47 but if you unequip/equip the weapon, it will be now at 255.

And of course, if you modify both at 255, your actual ATK will be 255 and remain to 255 if you unequip/equip the weapon.

[Edited by Kazuki, 4/8/2009 7:35:27 AM]

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Posted: Apr 08, 2009 7:38:00 AM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by Kazuki:

I will take again the example.

So first, you must have the art address in cheatengine.
make 2 copies of this address (so basically, have it 3 times)

On the first copy, add +8 to the address, so if you had XX XX 00 00, you should now have XX XX 00 08

On the second copy, add +C8 to the address, so if you had XX XX 00 00, you should now have XX XX 00 C8

Now, select both copy, right clic -> Change Record -> Smart Edit Value

In the "Adjust address by" case, put "-2C0000" (without " " of course)
Clic ok

Try to change the value of the new addresses obtained and look at your weapon(s) if the upgrade at changed.

You can't put more that +9


Tell me if it works, if not, i'll try to explain it otherwise.

Wooooooooooooooo! i did it but not your way
i found my main hands str and then browsed memory region and then copyed then top part of ht hex so i could compare it with a weapon that had +2, and found it straight away

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Posted: Apr 08, 2009 7:46:51 AM - Report post  (0)  (0)       This topic is locked   post reply 

 quote:
 originally posted by Kazuki:

i mean the address where Rush's arts start to be stored.

It always start at XX XX 00 00

So if you have an art at XX XX 00 3D, if you check in "Browse this memory region", you should see that arts start to be stored at XX XX 00 00 (right after the ?? ??)

So i was taking the address where Rush's arts start, so basically, the address of Rush's first art.


you copy/paste this address 2 times in cheatengine and do as i said above.

Is it a little clearer ?


Anyway, i noticed you can also edit ATK/DEF/MYS/M.DEF of the weapon, you can put 255 at max.
There are 2 values for each, one changing your actual ATK with the equiped weapon, the second, changing the ATK stored in the weapon (won't show in weapon details)

So for Example, with a weapon with 47 ATK.
If you only modify the first Value to 255, your actual ATK will up to 255 but if you unequip/equip the weapon, it will be back at 47

If you only modify the second value to 255, your actual ATK will remain to 47 but if you unequip/equip the weapon, it will be now at 255.

And of course, if you modify both at 255, your actual ATK will be 255 and remain to 255 if you unequip/equip the weapon.

[Edited by Kazuki, 4/8/2009 7:35:27 AM]

Awwww i see,
is it meant to only show you the weapon upgrades in weapons details area but not the unit stats area ?

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Posted: Apr 08, 2009 8:45:42 AM - Report post  (0)  (0)       This topic is locked   post reply 

Finished Adding unique arts
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Posted: Apr 08, 2009 9:06:52 AM - Report post  (0)  (0)       This topic is locked   post reply 

wft all my hexes have changed and moved all over the place and am going to have to find them all again

edit - Fixed it, they all change because i changed the screen size

[Edited by cheater93, 4/8/2009 9:10:19 AM]

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Posted: Apr 09, 2009 12:21:54 AM - Report post  (0)  (0)       This topic is locked   post reply 

Wow..I didnt use the internet for 1 day and now I missed so many new things LOL.

I figured out about all the arts, fix the problem with the "not showing in the list" thing.

I'll try this weapon strengthening

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Posted: Apr 09, 2009 12:47:52 AM - Report post  (0)  (0)       This topic is locked   post reply 

still confuse..
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Posted: Apr 09, 2009 1:33:33 AM - Report post  (0)  (0)       This topic is locked   post reply 

I figured out how to change the + on weapons, but the stats didn't change automatically. I have to change it manual for every weapon.

Is that normal or did i do something wrong?

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