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Red Alert 3 Patch 1.08 - Mega Trainer?
 
HugoBoss  posted on Mar 10, 2009 5:46:35 AM - Report post

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The new patch for Red Alert 3 has been released. Thus, a new mega trainer for patch 1:08 finely. Maybe this time you can also zoom hack into the mega trainer paste.
 
PWizard  posted on Mar 10, 2009 6:49:06 AM - Report post

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posted --> Link
 
HugoBoss  posted on Mar 10, 2009 7:40:57 AM - Report post

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Thanks, but unfortunately the zoom hack not included :-(

[Edited by HugoBoss, 3/10/2009 7:42:16 AM]

 
Ratchet_Expert  posted on Mar 10, 2009 1:28:42 PM - Report post

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Thanks PWiz.
 
Caliber  posted on Mar 10, 2009 4:51:23 PM - Report post

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we are NOT LOOKING at this game ANY FURTHER at this time to add ANY MORE OPTIONS. perhaps something new will come out of the game when the addon arrives. For now, please be aware that NO MORE OPTIONS are forthcoming on this title! Also, note that we have supported this title through EIGHT PATCHES.

best,
Cal

 
Ratchet_Expert  posted on Mar 11, 2009 11:49:25 AM - Report post

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Is there a way you could fix the Soviet Orbital Bombardment protocol in the near future?
The game crashes instantly when I try to use it (with instant sidebar powers option activated).
 
Caliber  posted on Mar 11, 2009 7:39:26 PM - Report post

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i just started a skirmish as the russian team, i built all the buildings, researched all levels of protocols, and then used every sidebar power one after the next with no crashes and they all worked perfectly.

i cannot reproduce your crash... sorry-

trainer tested and works perfectly-

best,
Cal

 
Jeremy1  posted on Mar 12, 2009 7:15:03 AM - Report post


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Caliber,
I believe I was able to recreate the crash that Ratchet_Expert is referring to. When you use the Plasma Force Armor option when you are the Soviets and you use the first tier orbital bombardment power, the game crashes. I assume the result is the same for the other orbital bombardment powers.

I do not know if you are aware of this, but I believe that that is the cause of the crash.

What I've been doing is using Mega Unit/Building, to work around it.

One other thing, is there a way to make it so that infantry are not crushed by tanks, or is that hardwired into the game's code?

Otherwise, this is an awesome trainer. Keep up the awesome work.

Thanks,
Jeremy1

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