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 What the Trainer features should be?  
 
 
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Posted: Feb 11, 2009 1:26:05 AM - Report post  (0)  (0)       Post Reply  post reply  

Hey,

One thing that has always bothered me about the Warhammer RTS games is the TINY, TINY population cap where a vehicle is basically 20 pop -_-.

Infinite Pop Cap is definitely important, what other features would be important to you guys?

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Posted: Feb 13, 2009 1:48:12 PM - Report post  (0)  (0)       Post Reply  post reply  

instant squad refil
instant unit build and upgrade
infinite requisition and power resources
instant upgrade etc..

for single play...
unlock all wargear and infinite attribute points?
Maybe more...

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Posted: Feb 15, 2009 11:37:16 PM - Report post  (0)  (0)       Post Reply  post reply  

i wonder when the trainer is released... ? -)
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Posted: Feb 16, 2009 7:29:17 AM - Report post  (0)  (0)       Post Reply  post reply  

Unlimited health
Unlimited grenades, explosives,...
Give EXP
Unlimited Updatepoints
Give all Wargearitems for all Unittypes

I saw a video from the singleplayerversion of tpb. This options would do fine in singleplayer.

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Posted: Feb 16, 2009 11:07:03 AM - Report post  (0)  (0)       Post Reply  post reply  

No population cap.
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Posted: Feb 16, 2009 1:40:45 PM - Report post  (0)  (0)       Post Reply  post reply  

Removing the population cap would be pretty pointless, what with there not being any population to cap.

Unlimited health, energy.
Unlimited grenades, Demolition Charges.
Adding deployment points (Only one at a time, though.)
Adding Ability points. (Adding exp becomes redundant with this, as you get two ability points per level, no other changes)

That's all I can think about right now.

[Edited by Weresmilodon, 2/16/2009 1:46:23 PM]

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Posted: Feb 16, 2009 5:19:47 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Weresmilodon:

Removing the population cap would be pretty pointless, what with there not being any population to cap.

Unlimited health, energy.
Unlimited grenades, Demolition Charges.
Adding deployment points (Only one at a time, though.)
Adding Ability points. (Adding exp becomes redundant with this, as you get two ability points per level, no other changes)

That's all I can think about right now.

[Edited by Weresmilodon, 2/16/2009 1:46:23 PM]

Have you played the beta? There IS a population cap (in skirmish only, however), so a removal of that would be sweet.

Also, your hit points and energy get increased by each level, so you're wrong in saying there are no other benefits to levelling as well

Addition of unlimited energy/requsition would be nice too.

Other than that, those options pretty much cover it.

[Edited by PeTTs0n, 2/16/2009 5:20:13 PM]

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"He who controls the past commands the future. He who commands the future conquers the past." - Kane
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Posted: Feb 16, 2009 6:35:42 PM - Report post  (0)  (0)       Post Reply  post reply  


God-mode units :P

Or perhaps some kind of instant-resusitation for squad leaders that doesn't require you to use your other squad leaders.

Example: Thessius is incapacitated. You select him, and then press a key, and he is revived, as if you used a squad member to revive him.

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