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cars and horsepower question
 
thrasherluver  posted on May 10, 2008 3:04:48 PM - Report post

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Just beat the drag king and the drift king so I've now got their cars as well. With everyone's advice my GT-R proto now has 905 horsepower. I sold the drag king's car and my RX7 and kept the drift king's RX7. I also picked up another maxed out Zonda for speed and a Lotus for drifts. That leaves me with:

Drag: GT500
Wheelies: Charger
Drift: RX7/Lotus
Grip: Zonda/Ryo's Evo
Speed: GT-R proto/Zonda

Should I sell one or more cars to get something better, or should I stay put. I was thinking of picking up another GT-R proto for grips since I still have enough cash to buy and max it out. This is the second time I've played this game and I'm just past where I was the first time. I started over because I kept buying and selling cars thinking I could do better until I ran out of money and didn't have the right cars or upgrades to win. Don't want to make the same mistake again. I think I now have the cash and the car resources to make some changes if any of you experts think a change would be wise. Thanks for the advice.

 
thrasherluver  posted on May 10, 2008 6:57:57 PM - Report post

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Okay. Here's the end of my ignorant posts. I purchased another GT-R Proto for grip. I tried my maxed out Zonda for one of the race days leading to the speed king and I was all over the place. I won the race day leading up to the grip king with my other Zonda, but I could barely get over 5000 points even though I won every race, so I didn't dominate. With the GT-R Proto in Grip race day I never got below 8000 points, unlike my Zonda. With the GT-R I can just turn the wheel a little on sharp turns and tap the emergency brake and I power slide right through it without losing much momentum. With the Zonda I end up in the wall, grass, whatever there is but the road. My point is that I read that exotics are for experts, which I clearly am not. I still have 2 Zondas, 2 GT-R protos, a GT500, a Charger, an RX7, and a Lotus, all maxed. Should I go ahead and sell the two Zondas since I also have GT-R protos in the same catagories, or should I hang on to them for later. Thanks. I also still have about 600,000 in the bank.
 
Chingy42007  posted on May 11, 2008 6:00:42 AM - Report post


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Indeed, the Zonda is for only the most mature and experienced of drivers. I recommend you sell them if you find them that much of a handful. Gives you quite a bit of cash to spare.

Like I said, I recommend you give the Porsche 911 turbo a try on the grip scene. And since you're not exactly strapped for cash, tryout the Lamborghini Murcielago LP640 for speed. You'll never know what hit you with that car. It's a surefire way for an easy, secure victory.

 
thrasherluver  posted on May 11, 2008 4:11:26 PM - Report post

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Thanks Chingy,
I sold my two Zondas and picked up a 911 turbo for grips as well as a Skyline and Lambo for speed. All maxed and with still 600,000 in the bank. Still have plenty of cars and money to spare if I need to make a change, but my drag cars are undefeated, and now I have three speed cars to choose from. That Lambo looks like a beast after maxing and tuning. Love the R-35 for grips, but I look forward to trying my new 911 turbo. Thanks again for your help.
 
Chingy42007  posted on May 12, 2008 4:51:40 AM - Report post


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Anytime, let me know what you think of the Turbo.
 
thrasherluver  posted on May 12, 2008 1:24:19 PM - Report post

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911 turbo runs great. I had to rerun a couple of races since all I have left is the speed king and I'll be done. I tried the first set of speed races in the speed king challenge and you were right. The Lambo is fantastic. Also picked up a Ford GT for speed for $hits and giggles since I'm almost finished, but I haven't tried it yet. Thanks again.
 
rcgldr  posted on May 27, 2008 4:15:32 PM - Report post

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I've also written a career walkthrough which includes tuning for the better cars in career mode:

Link

Use the cheat code

unlockallthings

to unlock stage 4 parts for purchase. This works on the unpatched version 1.0 of the game.

Setting gameplay assists to casual will slow down the AI.

Most of the setup parameters have little or no effect on lap times. Lowering tire pressures helps the most. Lower ride height only seems to help the Ford GT, and it doesn't improve grip, it just keeps it from rolling as much. Increasing ride height can help in the bumpy turns at Texas Oval.

Zonda grip. All stage 3 parts. Tuning: tire pressures -10 (all the way left), steering +10 (all the way right), engine and nitrous +10, gears -10, final 0. Note that 911 Turbo has a higher handicap, so you get more points with it.

911 Turbo speed. Stock parts: suspension, brakes.. Stage 3 parts: engine, drivetrain, turbo, nitrous, tires. HKS turbo may be better. Stock suspension keeps car from going airborne over hills. Tuning: both tire pressures +10, engine and nitrous boost values +10, all gears and final 0 (middle).

Camaro SS is the fastest drag car if you can launch into 5th gear at the start (depends on platform, and if you can assign a button for each gear, only need to assign one for 5th). Zonda is next fastest, then the Supra. I don't have a stage 3 Zonda setup.

Camaro SS drag parts: Stock: suspension and brakes: Stage 3: engine, drivetrain, supercharger, tires, nitrous. Use Eaton twin screw charger. Tuning: front tire pressure +10, rear tire pressure -10, both nitrous boost values +10, gears 1->4 +10 (not used), 5th -10, 6th 0, final +10. Launching: hold rpms above green area, hit 5th gear and nitrous at same time to launch. Leave car in 5th gear for 1/4 mile, shift into 6th for 1/2 mile.

Supra drag parts: Stock: brakes. Stage 2: suspension. Stage 3: engine, drivetrain, turbo, tires, nitrous. HKS turbo may be better than others. Tuning: both nitrous boost values +10, all gears and final +10.

Zonda drag parts: Stock: brakes. Stage 4: engine, suspension, drivetrain, turbo, tires, nitrous. HKS turbo may be better than others. Tuning: Front suspension paramters 0, rear suspension parameters +10. Front tire pressure +6, rear tire pressure +10, engine and nirous +10, 1st gear -10, 2nd gear +9, 3rd and 4th gear +10, final +10.

RX7 drift parts: Stock: suspension, tires, brakes. Stage 3 (or 4) parts: engine, drivetrain, turbo, nitrous. Tuning: engine and nitrous +10.

Charger R/T wheelie parts: Stock: brakes. Stage 3: engine, drivetrain, suspension, supercharger, tires, nitrous. Use Eaton twin screw charger. Tuning: front shock compression +10, rear shock compression -10, front shock rebound -10, rear shock rebound +10, front spring +10, rear spring -10, ride height +10, front tire pressure +10, rear tire pressure -10, both nitrous boost +10, gears all 0 (middle).


[Edited by jeffareid, 5/27/2008 4:17:08 PM]

 
superweapons  posted on May 27, 2008 6:00:40 PM - Report post

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If you have the booster packs, here are my choices:

Grip: Porsche 911 GT3 RS
Drag: GT500
Speed: McLaren F1
Drift: Aki's RX-7

These are my settings (I can never remember what most of the terms are):

Grip: Beats the 911 GT just a bit. I like setting it to "gripping" the road (slow in, fast out), rather than power-drifting around corners. And I like the 1 gear (I think that's what it's called) set for acceleration (can't remember whether it's tall or short for best acceleration), with the following gears gradually changing to top-speed.
Drag: You won't have a lot of time to hit 200MPH, so like Grip mode, set to acceleration. You can sacrifice some handling for shocking bumps.
Speed: You want to set the first few gears for a little more acceleration (not nearly as much as Grip or Drag modes), though the 6th and final should be set completely for maximum speed. On the McLaren F1, I prefer a little bit of understeer. For the Zonda (I have one, but I don't use it as much), I like more understeer than on the McLaren F1
Drift: I think Aki's is well tuned already, but if you're still going against him, I successfully beat him with a mostly un-tuned RX-7, with part upgrades in sync with Chingy's FAQ

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