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Ewiger Krieg Mod
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to SKYLINE_PJ
    ELITE
    SKYLINE_PJ posted on Sep 04, 2008 4:38:02 AM - Report post
     
    you mean

    module file

    [data:english:02]
    folder = Ewiger_Krieg\DataSoundEnglish
    archive.01 = Ewiger_Krieg\Archives\Ewiger_KriegSoundSpeechEnglish
    archive.02 = Ewiger_Krieg\Archives\Ewiger_KriegAlliesSpeechEnglish
    archive.03 = Ewiger_Krieg\Archives\Ewiger_KriegAxisSpeechEnglish
    archive.04 = Ewiger_Krieg\Archives\Ewiger_KriegSoundNISEnglish
    archive.05 = WW2\Archives\OFCoreSpeechEnglish ¡ç
    archive.06 = WW2\Archives\OFFullSpeechEnglish ¡ç

    this command lines?

    I did already so. and lastest version of the mod.
    but still dumb.





    🤔 🤔

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    ELITE
    Realusionist posted on Sep 05, 2008 11:20:39 PM - Report post
     
    The command lines which you have noted are the ones i was referring to, and still mute, then it is a conflict between the Ver. of your title and the Mod engine.

    For your concern i have Vers. 2.201 and Mod is working properly.
    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
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    SKYLINE_PJ posted on Sep 05, 2008 11:37:07 PM - Report post
     
    my vers 2.301...

    The version was too the problem.
    thx.

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    Realusionist posted on Sep 06, 2008 12:06:10 AM - Report post
     
    Well happy to help, if you wait for the Modder (Knightpress)
    may be he can support the malfunction.
    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
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    SAGE
    knightpress posted on Sep 06, 2008 8:18:46 AM - Report post
     
    Okey dokey back for a couple of days... then another week away

    "Can you add Panzerfaust rockets to the PE heavy assault infantry?"

    I likely could, but keep in mind that it's only the unit's model, and it actually doesn't have the panzerfaust in its available weapons. Given that the unit is intended as a heavy anti-infantry unit, and there is already a heavy anti-tank unit, it's kind of redundant to make it that way too. If you need a unit to be a "Swiss army unit" that's what stormtroopers are for

    I agree that relic slipped up by putting the panzerfaust on the model of an anti infantry unit, but it's as much about flavor as anything else, much of the game units aren't accurate to their role or real counterparts.

    SKYLINE_PJ, sorry I was unavailable to help you, but from your last post I take it that the problem is now more or less corrected? I can tell you ahead of time that some unit voices either will not be correct or simply not work at all simply because they are being used on a faction other than the one they were originally intended for. That unfortunately is a hard-coded limitation.

    If in doubt, always completely delete the mod folder and .module file, download a new and/or latest version, and unpack it. The passage you posted earlier should appear as:

    [data:english:02]
    folder = Ewiger_Krieg\DataSoundEnglish
    archive.01 = Ewiger_Krieg\Archives\Ewiger_KriegSoundSpeechEnglish
    archive.02 = Ewiger_Krieg\Archives\Ewiger_KriegAlliesSpeechEnglish
    archive.03 = Ewiger_Krieg\Archives\Ewiger_KriegAxisSpeechEnglish
    archive.04 = Ewiger_Krieg\Archives\Ewiger_KriegSoundNISEnglish
    archive.05 = WW2\Archives\OFCoreSpeechEnglish
    archive.06 = WW2\Archives\OFFullSpeechEnglish

    [data:english:03]
    folder = WW2\Locale\English\Data
    archive.01 = WW2\Archives\WW2Locale-English

    [data:english:04]
    folder = WW2\DataSoundEnglish
    archive.01 = WW2\Archives\WW2SoundSpeechEnglish
    archive.02 = WW2\Archives\WW2AlliesSpeechEnglish
    archive.03 = WW2\Archives\WW2AxisSpeechEnglish
    archive.04 = WW2\Archives\WW2SoundNISEnglish
    archive.05 = WW2\Archives\OFCoreSpeechEnglish
    archive.06 = WW2\Archives\OFFullSpeechEnglish


    Hope that helps and your problem is resolved
    The latest version of Ewiger Krieg for Company of Heroes, Opposing Fronts, and Tales of Valor can always be found at:

    Ewiger Krieg
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    Realusionist posted on Sep 07, 2008 11:44:58 PM - Report post
     
    It was just a suggestion and if you find it off then it's off, but i think the sandbag models as preset structure that exists in some
    map, are not a far from mind think !!! just like bunkers.

    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
  • Current rank: 3 Stars. Next Rank at 4000 Posts.
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    EXECUTOR
    Lord Vader posted on Sep 08, 2008 12:06:46 AM - Report post
     
    dude...let me tell u something...u're a god-send. amazing mods. thank you.
    "Do you know the difference between education and experience? Education is when you read the fine print; experience is what you get when you don't"

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    Realusionist posted on Sep 08, 2008 12:25:48 AM - Report post
     
    Well i agree with you that he is a talented and hard worker programmer !
    "I'm not even sure if we are a family...". Holding an axe by the knob as she was standing at the arch of the doorway, she said.
    "Still I can dream, can't I?". He quibbled.
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