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Unit Cheats
 
BloodRaven06  posted on Oct 09, 2004 10:26:44 AM - Report post

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I seem to be having trouble using the create unit cheat. Anyone care to provide me with an example of what you would type in? Thanks.

Raven
 
klau3363  posted on Oct 10, 2004 3:49:18 AM - Report post


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I would like to know how to do this cheat as well. I've typed it so many ways but still doesn't work. Has anyone made this work?
 
Mr. Hello Cheat  posted on Oct 10, 2004 10:52:54 PM - Report post


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Unit cheat only work once.

I.e.
For Rome

process_cq rome

It does work
 
ThiesWindu  posted on Oct 18, 2004 12:25:31 PM - Report post


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To add to a city:

create_unit Rome "roman town guard" 5 3/3/3

To add to a general outside a city:

create_unit "Tiberius Brutus" "roman town guard" 5 3/3/3

The 5 means that you will get 5 of that unit. That's the max.
3/3/3 Is experience, attack and defense bonus. This cheat will only work once, then save and exit the game completely. Reload, repeat as needed.

The unit names you need are in a file in the Install Directory. It's called something like export_unit_descr. Can't check right now as I am at work.

Note:
For the city: should the city have two words in their name add an underscore ie New Carthage = New_Carthage.

For the general: always use the firstname and family name, not the nickname.
 
Sander  posted on Oct 27, 2004 4:27:30 PM - Report post


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quote:
originally posted by Mr. Hello Cheat

Unit cheat only work once.

I.e.
For Rome

process_cq rome

It does work

i thought it was process_rc rome, process_cq is for buildings or am i mistaken?

 
knightrider  posted on Oct 29, 2004 9:18:36 AM - Report post


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you can only use a cheat each time you load up the game.perhaps uve already used another cheat first!!!
 
Galantor  posted on Nov 06, 2004 1:16:24 PM - Report post


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quote:
originally posted by BloodRaven06

I seem to be having trouble using the create unit cheat. Anyone care to provide me with an example of what you would type in? Thanks.

Raven

Here's what I found to work... once per game start... if you mistype the create_unit command, you must quit out of the game completely and restart it, just as if you entered it correctly.

I have not figured out why some use
arguments at the end and which ones use 5 yet... good luck!
------------------------------------------------------------------------
~create_unit "city" "roman triarii" #-of-units 1-8 1-8 1-8 (1-8 maybe)

Naval vessels:
{naval_bireme} Bireme
{naval_trireme} Trireme
{naval_corvus} Corvus Quinquireme
{naval_decere} Decere
{naval_pirates} Pirate Ships


Roman units:
{roman_archer_auxillia} Archer Auxilia
roman_triarii Triarii
roman_hastati Hastati
roman_infantry_auxillia (spearmen)
{roman_archer} Roman Archers
{roman_velite_gladiator} Velite Gladiators
{roman_principes} Principes


{roman_legionary_cohort_ii} Legionary Cohort
{roman_legionary_first_cohort_ii} Legionary First Cohort
{roman_praetorian_cohort_i} Praetorian Cohort
{roman_praetorian_cohort_urban_i} Urban Cohort
{roman_arcani} Arcani
{roman_wardogs} Wardogs
{roman_incendiary_pigs} Incendiary Pigs
{roman_samnite_gladiator} Samnite Gladiators
{roman_mirmillo_gladiator} Mirmillo Gladiators

{roman_generals_guard_cavalry} Roman General
{roman_cavalry_auxillia} Cavalry Auxilia
{roman_medium_cavalry} Roman Cavalry
{roman_heavy_cavalry} Legionary Cavalry
{roman_praetorian_cavalry} Praetorian Cavalry
{roman_generals_guard_cavalry_early} Roman General
{roman_ballista} Ballistas
{roman_scorpion} Scorpions
{roman_onager} Onagers
{roman_repeating_ballistae} Repeating Ballistas
{roman_heavy_onager} Heavy Onagers



{generic_rebel_general} Rebel General
{barb_rebel_general} Rebel General
{eastern_rebel_generals} Rebel General

{judean_zealots} Judean Zealots
{merc_peltast} Mercenary Peltasts
{merc_illyrian} Illyrian Mercenaries
{merc_samnite} Samnite Mercenaries
{merc_thracian} Thracian Mercenaries
{merc_bastarnae} Bastarnae Mercenaries
{merc_sarmatian_cavalry} Sarmatian Mercenaries
{merc_eastern_infantry} Eastern Mercenaries
{merc_rhodian_slingers} Rhodian Slingers
{merc_cretan_archers} Cretan Archers
{merc_greek_hoplites} Mercenary Hoplites
{merc_barbarian_infantry} Barbarian Mercenaries
{merc_barbarian_cavalry} Barbarian Cavalry Mercenaries
{merc_elephants} Mercenary War Elephants
{barbarian_civ_peasant} Barbarian Tribesmen
{barbarian_female_peasant} Barbarian Tribesmen




Greek units:
{greek_scythed_chariots} Scythed Chariots
{greek_onagers} Onagers
{greek_elephant_small} Elephants
{greek_elephant_african} War Elephants
{greek_elephant_armoured} Armoured Elephants

{greek-Light_lancer} Light Lancers
{greek_cavalry} Militia Cavalry
{greek_medium_cavalry} Greek Cavalry
{greek_heavy_cavalry} Macedonian Cavalry
{greek_royal_cavalry} Companion Cavalry

{greek_generals_guard_cavalry_early} General's Bodyguard
{greek_generals_guard_cavalry} General's Bodyguard
{thracian_generals_guard_cavalry_early} General's Bodyguard
{thracian_generals_guard_cavalry} General's Bodyguard

{greek_legionary} Silver Shield Legionaries
{greek_silver_shields} Silver Shield Pikemen
{greek_royal_pikemen} Royal Pikemen
{greek_pikemen} Phalanx Pikemen
{greek_hoplite_elite} Armoured Hoplites
{greek_hoplite_spartan} Spartan Hoplites

{greek_heavy_peltast} Heavy Peltasts
{greek_archer} Archers



Egyptian:
{egyptian_generals_bodyguard} Egyptian General




create_unit "Rhodes" "roman arcani" 5 9 9 9
create_unit "Campus_Iazyges" "roman heavy onager" 5 8 8 8 8

create_unit "Arretium" "roman arcani" 5 8 8 8
create_unit "Kotais" "greek silver shield pikemen" 5 8 8 8 8
create_unit "Kotais" "east hoplite brazen shield" 5 8 8 8 8


------------------------------------------------------------------------

 
Alen D  posted on Dec 10, 2004 11:44:58 PM - Report post


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Thanks alot for most of it but i just cant seem to get the naval units workin or the judean zealots, u got any tips for me
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