I was wondering if there was anyone from CH that could tell me what criteria need to be met before the hold on this trainer can be lifted?
You guys are awesome and please don't think i mean any disrespect i was just curious.
If you can't tell me that fine.
Thanks guys keep up the good work.
The Dev patches the game nearly every 7 days or so.
Please imagine that for every patch there would be around 2 or 3 hours coding and testing the trainer.
Also every Update would have it's own trainer, the site would be exploding. 😀
I think when the dev has the game in a state where he has to patch it one time per month it would be active.
Just wanted to pop in a say that the game has been taking a few months between up dates and it seems they are at a stable release.
I'm humbly requesting that this title be considered for being returned to active status due to the length of time between updates and I really want to play this again.
If it can't be returned to active yet I understand and hope that maybe at least a Cosmos script could be posted. I've tried to do it with Cosmos and apparently I'm just not skilled enough.
Again, thanks for all you folks do.
[Edited by sirchet, 4/12/2018 10:42:29 AM]
The last POSTED update was April 6, then the one POSTED before that was March 16, but there's always a ton of postings that never get posted on the steam site.
The game is still in early access..
store.steampowered.com/app/465490/Stellar_Tactics/
Apparently the version after 2 years (2 years of early access!) is like 0.129, WELL away from version 1.0 which is usually the release version.
Likely anything we posted would be broken in 1 week and we start all over again. Face it, you guys paid to be play testers and bug fixers for people making a game that was not even close to being done when you bought it..
best,
Cal