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Official Trainer Thread  Homeworld: Deserts of Kharak Trainer
 
Sosseres  posted on Jan 21, 2016 11:57:16 AM - Report post

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quote:
originally posted by Caliber

quote:
originally posted by Sosseres

Anybody know a good way to edit the save game max HP for your mother ship? What does the 9 999 999 value turn into so one can use a hex editor to find it? Calculator says 98 96 7F which results in no hits.
I used the super unit option (6) on it and now when I pick up hp upgrade in Gaalsien base mission it dies and it is game over. Using weak unit also makes it die and does not decrease max hp.

[Edited by Sosseres, 1/21/2016 11:26:47 AM]

we have no solution for one-off problem and unintended consequences of scripted battle sequences or scripts in the game that are based on unit HP, etc.

you will have to reload mission from scratch or replay previous mission and not use whatever option( s) may cause problems for specific mission events

for instance, some enemy ships if you set them to low HP using the HP options, they will never die because cut scenes are dependant on those units dropping to a certain HP, etc. you just have to deal with it individually. we aren't playing all 1000 or whatever missions and then trying every circumstance to see if some scripted thing is broken.

Also, note that the game has already patched at least once, which they are fixing internal bugs in the game that have nothing to do with the trainer.

best,
cal

I know you don't support it Cal, I was mostly asking other users since somebody else might have run into the problem and had a solution or knew how to edit the save file.

Mother ship hp is kept high after loading (and between missions) so I would have to restart at mission 1 to fix it, not a big deal if there isn't a fix. I could skip picking the upgrade as well I guess. So isn't a huge deal.

 
Xennotebook  posted on Jan 21, 2016 6:41:00 PM - Report post

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With games like these, it is usually the best idea to only use the Numpad 4 function (Repair unit). This requires you to babysit the small vehicles but it's one of the safest options while still giving you an advantage in the game.

Missions that require you to repair a vehicle however should not be used the Numpad 4 on (For said scripted things that Cal mentioned). Simply keep using Numpad 4 on "non-essential" (army) units and you should be fine.


Even Homeworld 1 had a function where the game became more difficult if the game detected you had a lot of RU. If you were early in the game and you had 999.999 RU, the enemy was likely to throw tonnes of units at you every mission.

So with this powerful veterancy system, keeping your units repaired is likely to be very secure.

 
SirJacek  posted on Jan 22, 2016 9:35:11 AM - Report post

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Please add Fast buliding option

also thanks

 
Zadkiel  posted on Jan 22, 2016 9:17:43 PM - Report post

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Dunno whats going on but capture unit and super unit don't seem to work, everything else does just those two . All other options are working great. Will try restarting a campaign see if that clears it up

Update #2: ok restarted campaign again and used option 1 before anything else, now all options work, man good work on the trainer guys

Update: confirmed with a brand new campaign capture and super unit options don't work A/V is disabled and Trainer is being run as admin

[Edited by Zadkiel, 1/22/2016 9:31:26 PM]

[Edited by Zadkiel, 1/23/2016 3:53:02 AM]

[Edited by Zadkiel, 1/23/2016 4:14:48 AM]

 
Ocnuybear  posted on Jan 23, 2016 6:33:24 AM - Report post

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Very Important - run game in 64 Bit - does not work in 32 bit mode !

[Edited by Ocnuybear, 1/23/2016 11:20:21 AM]

 
Sithicus  posted on Jan 23, 2016 6:44:33 AM - Report post

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Can we have option to add more XP to units? It took me about 4 hours of grinding to get all my current units to Captain rank.
 
MusTangAu  posted on Jan 24, 2016 2:03:40 AM - Report post

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Thanks heaps for this Trainer....
 
snowcrash  posted on Jan 24, 2016 3:32:23 AM - Report post

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quote:
originally posted by Sithicus

Can we have option to add more XP to units? It took me about 4 hours of grinding to get all my current units to Captain rank.

Oh yes, seconded! Either that or adding the level itself so they change to Captains ASAP

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