when I start the game and then the trainer the game crashes,I may be doing some wrong step?
17:41:49: Pillars of Eternity, v1.3.4.0007 (Hero Edition) (EPIC/XBOXGAMEPASS)
17:42:40: Successfully attached to PillarsOfEternity
17:42:41: Target process is an UWP process which might not allow IPC. While injecting the mono pipe may success, establishing connection might fail.
17:42:47: Mono Pipe shutdown: System.ObjectDisposedException: Cannot access a closed pipe.
at System.IO.Pipes.PipeStream.CheckReadOperations()
at System.IO.Pipes.PipeStream.Read(Span`1 buffer)
at .(Byte[]& , Int32 )
17:42:47: combat2, Script error in line 4: 'HealthoDamage+840' is 0 or not a valid address
No your not alone. Same here with me. file an update to fix the trainer.
I've downloaded the latest trainer but it works fine on GAME PASS version of the game. But you need to activate the trainer at MAIN MENU and AFTER you logged into your game pass account (the ingame popup where you need to click on play).
I activate the trainer main menu in the trainer, once activated, I start the saved game and it does not finish the loading process that automatically crashes with the trainer activated,as I said before, I may be doing a wrong step, but I can't post a video of what happens
[Edited by elitesonik, 12/30/2020 10:30:39 AM]