Ship health sets the health to 99. Do you need more than that?
Gold only works for the player. At least just one address is running through the code injection and unless the AI shares the same gold address as the player, there is no reason to say it works for the AI too.
Yes, the trainer sets the ships health to 99, but it doesn't keep it that way - my ships are dying like flies.
I currently have no problem with the money function, just with the ships health issue.
Ship health sets the health to 99. Do you need more than that?
Gold only works for the player. At least just one address is running through the code injection and unless the AI shares the same gold address as the player, there is no reason to say it works for the AI too.
Yes, the trainer sets the ships health to 99, but it doesn't keep it that way - my ships are dying like flies.
I currently have no problem with the money function, just with the ships health issue.
Did you read the directions that came with the trainer? It specifically states to disable before ending your turn. At start of turn, enable it, then do combat and other stuff, then disable it, and then end turn.
Following those instructions, its working fine for me.
Ship health sets the health to 99. Do you need more than that?
Gold only works for the player. At least just one address is running through the code injection and unless the AI shares the same gold address as the player, there is no reason to say it works for the AI too.
Yes, the trainer sets the ships health to 99, but it doesn't keep it that way - my ships are dying like flies.
I currently have no problem with the money function, just with the ships health issue.
Did you read the directions that came with the trainer? It specifically states to disable before ending your turn. At start of turn, enable it, then do combat and other stuff, then disable it, and then end turn.
Following those instructions, its working fine for me.
yes, I turned it of every time... still my ships are defeated BOTH in attacks (when I have the option on and actively move them onto an enemy) and in defend situations (with the option off and the enemy attacking me).