The game just updated to 1.0.41.0 again. Looks like the idiots from Larian are trying to make life less enjoyable for gamers as well as trainer creator. The game is very difficult to play as upgrading your attributes/skills/talents take a very long time.
Guess I've to play the release 1.0.36 from questionable source for the moments.
[Edited by greenarrow2k6, 7/1/2014 8:43:28 PM]
Does the 1.0.37 trainer work with 1.0.36? This is a pretty tough game and I would rather cheat my way through it lol
[Edited by brasewel, 7/1/2014 10:32:05 PM]
This is a totally unsatisfactory response from CH.
CH decided to cease producing trainers for the early access iterations of this game several months ago, on the undertaking that once the game was officially released they would produce trainers again.
This is a multi-player rpg so there is absolutely no surprise that it is being regularly modified in its first days of full release.
Why didn't CH put a strategy in place to deal with this entirely predictable situation?
A couple of months back one of the CH bosses boasted that life memberships had reached 1.3 million subscribers, that spells a lot of cheese, more than enough to ensure staff are available to train a game which is a major release.
It may not have been put out by one of the soulless megaliths like Activision or Ubisoft, but virtually every hard core gamer I know has bought a copy of this.
It is silly to blame Larian, Divinity's developers, for a problem that has arisen entirely due to CH's poor planning.
There is no strategy for scope creep. There never was and never will be. Every single developer from here to Google will tell you the exact same thing. A staff of very few developers of a dozen games (which this one isn't even the most popular - surprise surprise) is actually doing a very admiral job for the updates they do manage that's on the edge of impossible already.