Total War: Rome 2
Be ****ed off, sure, but all it boils down to is that we get the 'finished' game a month or two later than usual, and considering how Total War games give me hundreds of hours of entertainment for the same price many 5-10 hour games cost, I'd say it's still worth it, regardless of how annoying a buggy release is.
Just chill out a bit, it's not the end of the world.
For this game particularly tho, i do want to love it, and have played it extensively, til they patched it to breaking for me lol. but i have to say tha tit stil ldoesnt .. feel.. right. thats not a fact, jkust my opinion!. Also bear in mind..
Angry joes review was done fairly early on. many of the bugs mentioned has i nfact already been fixed, and come monday maybe they fix some **** they broke in the earlier fixes haha.
it dont work that way... if they dont finish it when sega says so they will be hit with fines and/or lawsuits that can lead to liquidations of the company and sega would find some else to do it for them.
You are working under the premise that Creative Assembly is working under a licensing agreement through SEGA as publisher...
That however is not the case, Creative Assembly is a wholly owned entity as of March 2005, so SEGA does indeed "crack the whip".
As such, Total War games have seen a noticeable decline in overall polish since the last "true" Creative Assembly Total War release (Rome: Total War). It's not any matter of graphical quality, I mean general stability and and overall functionality of the code, AI, and how the game actually does the mechanical niceties necessary to bring a game to the screen.
For instance even such obvious things as resource balancing was apparently never properly tested, as food and squalor issues are so prevalent that CA/SEGA are going to patch the game quite soon one a key adjustment is in that area.
I will be the first to say that there are many people that have far more pressing and serious concerns with just getting the game to function, and I do not diminish their woes in any way.
To add to that aggravation, even if they were to get into the game, they would quickly find out that apparently large fields of wheat cause a tremendous amount of squalor... Yeah, all those darn plants are the problem, not the tens of thousands of people crapping in the streets into open sewage channels on either side of the road...
CA was rushed by SEGA, and SEGA was rushed by the almighty dollar, to crank out the game on a quarterly profit-call time-table rather than allowing the game to at least be tested internally some more.
Frankly, in this day and age, to not have some sort of modest and then large scale closed beta, followed by a very large open beta for a game of this size and potential complexity and combination of scenarios is mind boggling.
[Edited by rommel7519, 9/15/2013 1:24:11 PM]
Give them a break..