Aliens: Colonial Marines Discussion
I would say that with six years development time, they could have made a better game, GFX and likewise, looks older than six years, AI is non-existing, playing a mission with enemy AutoTurrets, and my AI Buddies constantly attack the turrets head on..
[Edited by Wolf-dk1984, 2/12/2013 10:18:20 AM]
As for the game itself, I've only played for a few minutes so far and it seems promising enough from a story standpoint, but the fact that the pulse rifle only has a 40 round mag really sticks in my craw - for a game that is supposed to be a "made for the fans" Aliens sequel, that is simply unforgivable.
[Edited by CallMeLegion, 2/12/2013 2:53:07 PM]
They left it at low res. A res patch will probably come out. Also the pulse rifle sucks. You will get better accuracy with a brick to the enemies skull. Also I know about the graphics industry to.
Not all games have to be graphic intense. This was just not polished.
Even with poor GFX the game managed to scare the living crap out of me a few times, and i died about 12 times..
All in all a nice game, just dont think about them using 6 Years to make it
Yep which is why I always go back to talking about Minecraft (NOT A GAME) and how addictive that is and its not graphically superior.
I think its more a get people to buy it first then release a Hi Def pack, instead of straight away so warez users can't get the goodies from day 1.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem