As Expected 126+ pages CANT PLAY! - Cheat Happens Diablo 3 Message Board (Page 6)
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 As Expected 126+ pages CANT PLAY!  
 
 
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Posted: May 16, 2012 6:48:50 AM - Report post  (2)  (0)       Post Reply  post reply  

 quote:
 originally posted by DABhand:

 quote:
 originally posted by lessus:

And thats why I refuse to buy the game. As long you can't login you can't use Diablo 3 at all. So many people said when I had trouble with the login in the open beta: calm down, Blizzard is a big company and are experienced since World of Warcraft. They made the open beta to test the capacity.
And now? Now I can laugh at all these people who can't play because of that login issue. I feel sorry for all players. I should laugh at Blizzard instead. Good luck everyone!

Laugh at a high volume of traffic at the start? Not every company can predict such high numbers day 1 and how many servers will be needed to cope.

I laugh at peoples ignorance of the system used and hardware needed and then try to act like they are clever to have not got the game because of it.

the annoyance is the unneccesary NEED for all this. the core gameplay didn't require online only DRM. the doesn't need that AT ALL. the DRM, and all infrastructure and servers and etc. is blizzard's attempt at cutting down on piracy and keeping item/gold farmers from 'ruining' the game as well as providing 'some' profit to blizzard even if the farming by bots and hacks occurs.

1) the AH being 'needed' at all to begin with is debatable. this game would have been just fine without it.

2) having the log/pass server client model likely DID eliminate piracy of the game. you can't play without at l/p. it also causes problems for LEGIT players. it also eliminates the ability to do anything with the game for longevity (i.e. mods and trainers and editors). once you completed it in 10-20 hours or so then that's it. although it will be fun to use the different characters in new runs a few times, i don't see millions of people replaying this game 100's of times, but that's just me.

3) what is at question here is why blizzard forced MMO DRM and economy models to basically a single player game that didn't need it. the only win out of this i see is that blizzard likely got an amazing amount of people who BOUGHT the game instead of pirating it, and for that it was pretty successful scheme.

also, i suppose it will be easier to add content to the game in the future or make 'fixes' to certain things via the server, etc.

my 2 cents, (not that i am right or wrong)

best,
Cal

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Posted: May 16, 2012 8:17:02 AM - Report post  (0)  (0)       Post Reply  post reply  

/sign

btw Test Drive Unlimited 2 and Borderlands are examples of online games (more or less) with the ability to play offline. But in Diablo 3 there could be a problem with the AH system (cheated items, gold, etc.). And I think a release group will create a workaround in the future. Ubisofts system has been cracked, too.

And I'm quite sure Blizzard has the hardware for a smooth start. A few million players on 4 or 5 servers? Similar to WoW. And Blizzard is a big company.

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Posted: May 16, 2012 11:54:32 AM - Report post  (0)  (0)       Post Reply  post reply  

Glad I didn't purchase this game, always on DRM is not my idea for single player mode games
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Posted: May 16, 2012 12:20:21 PM - Report post  (0)  (0)       Post Reply  post reply  

I've been playing since the midnight launch,got kicked off-line twice.
No problems since.
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Posted: May 16, 2012 2:40:14 PM - Report post  (0)  (0)       Post Reply  post reply  

Well, looks like this is one game i will not be buying, screw that online only crap.
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Posted: May 16, 2012 9:36:58 PM - Report post  (0)  (0)       Post Reply  post reply  

A really negative side effect I'm noticing is latency issues. My ping has been hovering around 170 average towards the evening and even peaked out at 300 for awhile at one point (compared to this morning where it never exceeded 100). This has introduced a significant delay in issuing commands with my characters and if you've ever played any Blizzard games, you know how much delay can really **** up your gameplay in just an instant.

I don't know if this is significantly higher traffic on Blizzrd's servers or on my ISP, but I do know it's not coming from my internal network. Either way, it's a problem that would not exist if there was an offline mode available.

[Edited by Neo7, 5/16/2012 9:38:14 PM]

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Posted: May 16, 2012 10:23:35 PM - Report post  (0)  (0)       Post Reply  post reply  

imho 2 things to fix it all. kill AH idea, put it back to single player format, w/multiplayer online option. those 2 things are the core of the problem.(AH=money so of course gold diggers will appear!)

[Edited by mikoto, 5/16/2012 10:24:26 PM]

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no... it's NOT meant to work online in games(don't get yourself banned from the maker and waste your money) ;)

Also please DON'T ask me to email you a copy of a trainer. thanks!(your message will be ignored)
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Posted: May 17, 2012 6:16:38 AM - Report post  (1)  (0)       Post Reply  post reply  

A friend of mine gave me a game pass, I install the game but can't play because the server is down for maintenance. Whoever came up with the idea of the game needs to be connected online to play single player should be shot with extreme prejudice
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