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 Coalesced editor  
 
 
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Posted: Mar 04, 2012 2:34:30 PM - Report post  (1)  (0)       Post Reply  post reply  

As many of you maybe know in ME2 coalesced.ini could be modified kind of simple, with tools provided by the community.

But this file in ME3 is compiled and not anymore easy editable

Lucky some guys made it possible to edit coalesced anyway

the Link for this

Link

happy editing

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Posted: Mar 04, 2012 3:34:37 PM - Report post  (0)  (0)       Post Reply  post reply  

Well thats awesome, too bad game isn't out yet. But Weapons editing here I go! lol
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Posted: Mar 04, 2012 9:41:57 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by jackbig:

As many of you maybe know in ME2 coalesced.ini could be modified kind of simple, with tools provided by the community.

But this file in ME3 is compiled and not anymore easy editable

Lucky some guys made it possible to edit coalesced anyway

the Link for this

Link

happy editing

As usual, modding finds a way. It will be nice to be able to tweak the game, and generally just mess around with stuff.

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Posted: Mar 04, 2012 10:23:08 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by jackbig:

As many of you maybe know in ME2 coalesced.ini could be modified kind of simple, with tools provided by the community.

But this file in ME3 is compiled and not anymore easy editable

Lucky some guys made it possible to edit coalesced anyway

the Link for this

Link

happy editing

Am just wondering how they managed to do it when its not out yet and seems to be locked till release date.

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Posted: Mar 04, 2012 10:48:01 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by ServiusTheBear:

 quote:
 originally posted by jackbig:

As many of you maybe know in ME2 coalesced.ini could be modified kind of simple, with tools provided by the community.

But this file in ME3 is compiled and not anymore easy editable

Lucky some guys made it possible to edit coalesced anyway

the Link for this

Link

happy editing

Am just wondering how they managed to do it when its not out yet and seems to be locked till release date.

They might have used the coalesced the demo had.

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Posted: Mar 04, 2012 11:11:03 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by ServiusTheBear:

 quote:
 originally posted by jackbig:

As many of you maybe know in ME2 coalesced.ini could be modified kind of simple, with tools provided by the community.

But this file in ME3 is compiled and not anymore easy editable

Lucky some guys made it possible to edit coalesced anyway

the Link for this

Link

happy editing

Am just wondering how they managed to do it when its not out yet and seems to be locked till release date.

It was originally created by Gibbed, who did the ME2 save game editor, and a lot of other tools for various games. His is a command-line tool though, that link given at the top is a GUI version of it.

Link

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Posted: Mar 05, 2012 6:10:01 AM - Report post  (0)  (0)       Post Reply  post reply  

This makes me moist.

On a serious note though, I do like this. One of my gripes with ME is the limitation of weapons with the classes. I like assault and sniper rifles, neither of which can be (normally) used by my Sentinel. Editing ME2's coalesced let me do that, so I'm glad I can (hopefully) do the same in ME3.

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Posted: Mar 05, 2012 6:49:46 AM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by Skyheart:

This makes me moist.

On a serious note though, I do like this. One of my gripes with ME is the limitation of weapons with the classes. I like assault and sniper rifles, neither of which can be (normally) used by my Sentinel. Editing ME2's coalesced let me do that, so I'm glad I can (hopefully) do the same in ME3.

As far as I know you can use all weapons in ME3, no matter your class.

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