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My Cheating Events
 
rwiggins10  posted on Feb 18, 2012 10:07:55 AM - Report post

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Has anyone been able to speed up building times? I tried to change construction times in the "Common/Buildings" folder, but it didn't seem to work in the game. The original CK had events where buildings would be placed in the province that was highlighted, but they don't seem to be present in this game.

Any ideas?

 
kuningasjokipuu  posted on Feb 18, 2012 11:42:19 AM - Report post

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character_event = {

id = 280002
desc = "Cheat event 2"
picture = GFX_evt_council #Placeholder?
is_triggered_only = yes

option = {
name = "Get Claim"
job_chancellor = {
character_event = { id = 913 days = 1 }
}
}

option = {
name = "Fast Build"
job_treasurer = {
character_event = { id = 923 days = 1 }
}
}

option = {
name = "Steal Research"
job_spymaster = {
character_event = { id = 932 days = 1 }
}
}
}

copy that into a text file, add the file into events, name it cheat_events, then just start game and type event 280002, but you have to have the chancellor in the province u want, and u have to click "fabricate claims".

 
mordaren60  posted on Feb 18, 2012 12:07:33 PM - Report post

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Thx but that's what I did. Anyways got it working after fiddling around some more. Not sure what I did differently though, haha.
 
rwiggins10  posted on Feb 18, 2012 3:56:51 PM - Report post

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quote:
originally posted by kuningasjokipuu

character_event = {

id = 280002
desc = "Cheat event 2"
picture = GFX_evt_council #Placeholder?
is_triggered_only = yes

option = {
name = "Get Claim"
job_chancellor = {
character_event = { id = 913 days = 1 }
}
}

option = {
name = "Fast Build"
job_treasurer = {
character_event = { id = 923 days = 1 }
}
}

option = {
name = "Steal Research"
job_spymaster = {
character_event = { id = 932 days = 1 }
}
}
}

copy that into a text file, add the file into events, name it cheat_events, then just start game and type event 280002, but you have to have the chancellor in the province u want, and u have to click "fabricate claims".

Event 923 get you a 5% increase in build times.

Still looking for something to add buildings (to include Castles, Temples and Towns) immediately.

For an example, look at the original CK event file under "Improvements Event" and the ""Athol Fix" There, starting with Event 5026 thru Event 5059 you can add almost every building available for each province.

 
Paper_Masochist  posted on Feb 19, 2012 1:29:32 AM - Report post

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I'm not very good at modding, but I believe if you add this to common/event_modifiers

super_builder = {
local_build_time_modifier = -1.00
icon = 12
}

You could make a custom event that calls that, like this


character_event = {
id = 66683
title = "Super bulider"
desc = "Your builder is now a super builder! Grats!"
picture = GFX_evt_castle_construction
is_triggered_only = yes
option = {
name = "Thank you!"
job_treasurer = {
add_character_modifier = {
name = super_builder
duration = -1
}
}
}

There's probably a more elegant way of doing it, I'm not sure, but this lets you build stuff in your domain in 1 day, providing your Steward is there.

[Edited by Paper_Masochist, 2/19/2012 1:30:18 AM]

 
Zemeth  posted on Feb 23, 2012 8:14:41 AM - Report post

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You can add "build_time_modifier = -1" under the "very_easy_player" -heading (or other difficulty heading) in common/static_modifiers.txt, and if you have your difficulty set to very easy, all buildings in your demesne will finish in one day. This doesn't affect cities owned by any of your vassals, however, so keep that in mind.

I guess you could use the method Paper_Masochist described to reduce the build time for your vassals, but I'm not a hundred percent sure.

 
rwiggins10  posted on Feb 26, 2012 4:22:38 PM - Report post

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Thanks folks for the tips. Tried adjusting the "Static Modifiers" and that did work - for my provinces. As for the vassels - they need to take care of their own stuff. (I did find that if I sent them plentiful gifts of money, they did tend to invest in improvements, but that is a real pain to send multiple gifts to each, every day.)
 
kuningasjokipuu  posted on Mar 19, 2012 4:24:41 AM - Report post

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I cant get the 1 day build to work anymore, any thoughts ? latest patch,
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