My Cheating Events - Cheat Happens Crusader Kings II Message Board (Page 2)
Cheat Happens Game Cheats and Wallpapers
Cheat Happens Game Cheats and Wallpapers
 
Cheat Happens Game Cheats and Wallpapers
 
     TRAINERS       REQUESTS       GAME REVIEWS       GAME WALLPAPERS       BOARDS
-OR-
  SAVE 25% ON A LIFETIME MEMBERSHIP WITH PROMO CODE "CHULIFEPROMO25" -- LAST DAY! [ close ] 
 
     
  MESSAGE BOARD LINKS:   SIGNUP    |    BOARDS HOME    |   MY FAVORITE BOARDS    |   NEWEST POSTS    |   MY THREADS  
 
CRUSADER KINGS II MESSAGE BOARD
PC GAMES  
 
   
SEARCH BOARDS:  
SEARCH THIS BOARD ONLY  
SEARCH HEADERS ONLY  
 
           
   Page 2 of 4     First Page     Previous Page     Next Page     Last Page  New Topic New Topic    New Poll New Poll    Post Reply Post Reply    Help Help   
 
 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > CRUSADER KINGS II
 My Cheating Events  
 
 
Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to rwiggins10
ELITE
rwiggins10
  send PM
  view profile
  add to friends

United States 
User #: 659331
Posts: 61 
Joined: Mar 06, 2009   
Last visit: May 17, 2014
Posted: Feb 18, 2012 10:07:55 AM - Report post  (0)  (0)       Post Reply  post reply  

Has anyone been able to speed up building times? I tried to change construction times in the "Common/Buildings" folder, but it didn't seem to work in the game. The original CK had events where buildings would be placed in the province that was highlighted, but they don't seem to be present in this game.

Any ideas?

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to kuningasjokipuu
VETERAN
kuningasjokipuu
  send PM
  view profile
  add to friends

Finland 
User #: 319574
Posts: 11 
Joined: Oct 27, 2007   
Last visit: Jul 16, 2014
Posted: Feb 18, 2012 11:42:19 AM - Report post  (0)  (0)       Post Reply  post reply  

character_event = {

id = 280002
desc = "Cheat event 2"
picture = GFX_evt_council #Placeholder?
is_triggered_only = yes

option = {
name = "Get Claim"
job_chancellor = {
character_event = { id = 913 days = 1 }
}
}

option = {
name = "Fast Build"
job_treasurer = {
character_event = { id = 923 days = 1 }
}
}

option = {
name = "Steal Research"
job_spymaster = {
character_event = { id = 932 days = 1 }
}
}
}

copy that into a text file, add the file into events, name it cheat_events, then just start game and type event 280002, but you have to have the chancellor in the province u want, and u have to click "fabricate claims".

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to mordaren60
ELITE
mordaren60
  send PM
  view profile
  add to friends

United States 
User #: 351691
Posts:
Joined: Nov 24, 2007   
Last visit: Jan 21, 2013
Posted: Feb 18, 2012 12:07:33 PM - Report post  (0)  (0)       Post Reply  post reply  

Thx but that's what I did. Anyways got it working after fiddling around some more. Not sure what I did differently though, haha.
Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to rwiggins10
ELITE
rwiggins10
  send PM
  view profile
  add to friends

United States 
User #: 659331
Posts: 61 
Joined: Mar 06, 2009   
Last visit: May 17, 2014
Posted: Feb 18, 2012 3:56:51 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by kuningasjokipuu:

character_event = {

id = 280002
desc = "Cheat event 2"
picture = GFX_evt_council #Placeholder?
is_triggered_only = yes

option = {
name = "Get Claim"
job_chancellor = {
character_event = { id = 913 days = 1 }
}
}

option = {
name = "Fast Build"
job_treasurer = {
character_event = { id = 923 days = 1 }
}
}

option = {
name = "Steal Research"
job_spymaster = {
character_event = { id = 932 days = 1 }
}
}
}

copy that into a text file, add the file into events, name it cheat_events, then just start game and type event 280002, but you have to have the chancellor in the province u want, and u have to click "fabricate claims".

Event 923 get you a 5% increase in build times.

Still looking for something to add buildings (to include Castles, Temples and Towns) immediately.

For an example, look at the original CK event file under "Improvements Event" and the ""Athol Fix" There, starting with Event 5026 thru Event 5059 you can add almost every building available for each province.

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to Paper_Masochist
ELDER
Paper_Masochist
  send PM
  view profile
  add to friends

Australia 
User #: 1163763
Posts:
Joined: Apr 11, 2011   
Last visit: Jul 16, 2014
Posted: Feb 19, 2012 1:29:32 AM - Report post  (0)  (0)       Post Reply  post reply  

I'm not very good at modding, but I believe if you add this to common/event_modifiers

super_builder = {
local_build_time_modifier = -1.00
icon = 12
}

You could make a custom event that calls that, like this


character_event = {
id = 66683
title = "Super bulider"
desc = "Your builder is now a super builder! Grats!"
picture = GFX_evt_castle_construction
is_triggered_only = yes
option = {
name = "Thank you!"
job_treasurer = {
add_character_modifier = {
name = super_builder
duration = -1
}
}
}

There's probably a more elegant way of doing it, I'm not sure, but this lets you build stuff in your domain in 1 day, providing your Steward is there.

[Edited by Paper_Masochist, 2/19/2012 1:30:18 AM]

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to Zemeth
ELITE
Zemeth
  send PM
  view profile
  add to friends

Finland 
User #: 552276
Posts:
Joined: Oct 31, 2008   
Last visit: Jul 02, 2014
Posted: Feb 23, 2012 8:14:41 AM - Report post  (0)  (0)       Post Reply  post reply  

You can add "build_time_modifier = -1" under the "very_easy_player" -heading (or other difficulty heading) in common/static_modifiers.txt, and if you have your difficulty set to very easy, all buildings in your demesne will finish in one day. This doesn't affect cities owned by any of your vassals, however, so keep that in mind.

I guess you could use the method Paper_Masochist described to reduce the build time for your vassals, but I'm not a hundred percent sure.

Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to rwiggins10
ELITE
rwiggins10
  send PM
  view profile
  add to friends

United States 
User #: 659331
Posts: 61 
Joined: Mar 06, 2009   
Last visit: May 17, 2014
Posted: Feb 26, 2012 4:22:38 PM - Report post  (0)  (0)       Post Reply  post reply  

Thanks folks for the tips. Tried adjusting the "Static Modifiers" and that did work - for my provinces. As for the vassels - they need to take care of their own stuff. (I did find that if I sent them plentiful gifts of money, they did tend to invest in improvements, but that is a real pain to send multiple gifts to each, every day.)
Current rank: 1 Star. Next Rank at 100 Posts.

Send a PM to kuningasjokipuu
VETERAN
kuningasjokipuu
  send PM
  view profile
  add to friends

Finland 
User #: 319574
Posts: 11 
Joined: Oct 27, 2007   
Last visit: Jul 16, 2014
Posted: Mar 19, 2012 4:24:41 AM - Report post  (0)  (0)       Post Reply  post reply  

I cant get the 1 day build to work anymore, any thoughts ? latest patch,
Page 2 of 4     First Page     Previous Page     Next Page     Last Page
Go to page: 1  3  4 
All times are (GMT -08:00) Pacific Time (US & Canada). Current time is 6:55:52 PM
Return to Crusader Kings II Message Board 2238 users online.   2139 guests / 99 members.
 
     
 
 
Trainer Troubleshooting Guide        Cheat Terms and Tutorials        Anti-Virus Notifications        Site Help / FAQ        Submit Cheats        Our Friends and Affiliates        About Us
      Copyright © 2001 - 2014  webworks, LLC  All Rights Reserved    -   DISCLAIMER    -   PRIVACY POLICY    -   TERMS OF SERVICE