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Send a PM to tureke
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tureke
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User #: 997998
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Joined: Jul 04, 2010   
Last visit: Mar 01, 2013
Posted: Mar 01, 2013 8:30:44 AM - Report post  (0)  (0)       Post Reply  post reply  

can't get the fifth one to work (the only one i need)

i named a file cheat_events, in the "event" map, and added the text from OP's 2800005 (everything). but it doesnt work. ingame console says that event doesn't exists

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Joined: Oct 07, 2008   
Last visit: May 19, 2013
Posted: Mar 01, 2013 1:29:52 PM - Report post  (0)  (0)       Post Reply  post reply  

Assuming you're talking about the tech one. Go to your events folder: ...\Crusader Kings II\events

make a new .txt file called anything you want (I called mine cheat_events for ease of finding it again) and paste the following code. When you're in game you can type 'event tech.0' and not have to worry about remembering some number. Also this will allow you to use it with mods.


namespace = tech
character_event = {
id = tech.0
desc = "Please note the tech advance is where you leader currently is. Go to his profile and see before using."
picture = GFX_evt_council
is_triggered_only = yes
option = {
name = "Advance random Culture tech"
FROM = {
location = { change_random_civ_tech = 10 }
}
hidden_tooltip = {
character_event = {
id = tech.0
}
}
}
option = {
name = "Advance random Economy tech"
FROM = {
location = { change_random_eco_tech = 10 }
}
hidden_tooltip = {
character_event = {
id = tech.0
}
}
}

option = {
name = "Advance random Military tech"
FROM = {
location = { change_random_mil_tech = 10 }
}
hidden_tooltip = {
character_event = {
id = tech.0
}
}
}
option = {
name = "Exit"
}
}

[Edited by Slvrbuu, 3/1/2013 1:31:27 PM]

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"The tools may be more effective than those who battled before you, but make no mistake, you are no less a barbarian than your ancestors with their clubs and rocks. The only difference now, is you do it without honor. Cowering behind your guns, your bombs. You don't use tactic, just force..."
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