1 - Chapter 3: The Morden Towers
* Find the first Morden tower.
* Burn down the first Morden tower.
* Find and burn down the second Morden tower.
* Find and burn down the third Morden tower.
* Find and burn down the fourth Morden tower.
* Return to Warden Celia in the Eirulan prisoner's
* Speak with Taar in the Eirulan great hall.
* Lumilla's Salve
* The Hak'u
Now would be a good time to head back to Eirulan
and sell some of your excess loot. Check the reagent
merchant near the North Gate (he has an emerald
floating over his head) to see if he has any nettle
clusters you can buy and buy whatever you can afford.
Head back to the druid outpost and continue through
the gate to the north.
After you cross the bridge, you'll see some Hak'u
fighting a boarbeast. Interrupt their hunt and dispose
of the Hak'u, then follow the boarbeast west. After
everything's dead, LEFT-CLICK the statue to reveal
a hidden treasure chest.
You will most likely get a set item from this chest.
Continue north. When you reach the stairs, head
west to find another statue and another hidden chest,
though with less treasure. Then go up the stairs
to a gate guarded by some Morden. You can choose
to lie about rejoining the army, which will get
you a pass through this gate, or you can be belligerent
and kill all the Morden and still get through the
Before passing through the gate, go east and up
to a series of plateaus where you can find some
more Hak'u and loot. Continue through the gate,
then head west to another plateau and a Hak'u encampment
with some nice loot. Then back to the main path
and north a little more to the first Morden tower.
Regardless of which conversation path you followed
before, this time you end up in a fight.
Once the Morden are dead, break the cage and talk
to the Dryad.
Then LEFT-CLICK the wreckage of the cage, which
should produce a cage fragment. Pick it up (pressing
'Z' is the easiest way), equip it and LEFT-CLICK
the campfire and then LEFT-CLICK the tower. You
get a satisfying explosion and you now know how
to take out the other three Morden towers.
Continue northward, through the wreckage of the
tower, and you'll soon come to a teleporter. Across
the path from the teleporter is a platform with
two books that will teach you the Lesser Chant of
Strength and Lesser Chant of Intelligence.
Just north of the teleporter the path branches
west and east. You can't go east now because the
way is blocked by a wall you cannot pass. So follow
the path west. At the top of the first ridge, enter
the tower and find the interactive brick on the
Left-click it to raise the treasure chest.
Continue following the path west and up until you
see a cutscene of a Dryad fighting a Hak'u. Afterwards,
talk to the Dryad, Morain, to get the first Hak'u
quest: you must rescue Morain's niece, Tanzi. After
talking to Morain, head back the way you came and
go north, past the health shrine and over a bridge.
You'll find a Hak'u ritual camp.
Try to take out the shamans first, to keep them
from summoning lots of other beasties.
Now would probably be a good time to use the Summon
Teleporter spell (or walk back to the teleporter
you recently passed) and head back to Eirulan to
sell off some loot. You should have enough gold
to buy as many nettle clusters as you need from
the reagent merchant.
Take four nettle clusters to Lumilla and she'll
give you a jar of Lumilla's Salve, which is a pretty
good reagent. Hang on to it until you get an enchantable
item. (You might want to stick it in the storage
vault, for safekeeping.)
Return to the main path and continue west. Soon
the path will turn south and you will find the second
Morden tower. Burn it down as you did the first
and continue south.
Look for a small Hak'u camp to your left (east)
just past the tower. After clearing it, go the opposite
direction (west) to a waterfall
and walk through the falls into a small cave. There's
nothing to fight in here, and you can't talk to
the ghost (yet); but you can pick up the Mysterious
Chant from the book and some high-quality swag from
the treasure chest.
Head back to main path and continue south. The
path will turn east and you will soon come to the
third Morden tower. This one is guarded by a Morden
Viir Grunt Captain, who is pretty tough, but weak
to ranged attacks. Take him out first before dealing
with the peons. Then burn down the tower.
If you go north from the tower, you'll complete
the circuit, arriving back at the broken bridge
where you met Morain. There's some looting opportunities
around the bridge, then continue through the ruined
The path turns south. Just past the tower is a
path leading east
that takes you to a small plateau with a little
loot. Continue on the main path until it heads up
and you enter the Western Greilyn Jungle. Soon after
you reach the top of the ramp, there will be a place
to turn west and venture into the jungle.
Here you will find the back entrance to the Hak'u
caves and Tanzi held prisoner. Clear the Hak'u from
the cave and watch as Tanzi sort of frees herself
and runs back to Eirulan. If you explore the cave,
you'll find a partial bridge you may have noticed
earlier when you were in the Hak'u caves near the
North Gate. Pull the lever to open a shortcut between
the Western Greilyn Jungle and Eirulan's North Gate.
You can't complete the Hak'u quest until you've
finished with the Morden towers, of which you have
one more to burn. Leave the cave and continue south
along the main path.
There's nothing particularly exciting until you
reach the fourth Morden tower, which is guarded
by a Morden-Viir Recruit Captain, who is a very
tough ranger, but weak to melee. After the fourth
tower is burned, continue west until you reach the
Teleport back to Eirulan and take the lift over
to the prison. Speak to Warden Celia and she will
tell you to go to the great hall and Taar will remove
your Ring of Submission. Do so. When you talk to
Taar, your Chapter 3 quests will end and Chapter