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Help with mods
 
Rise_Against  posted on Jun 16, 2010 9:45:41 AM - Report post

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So I just downloaded two new mods,
One for a pulse rifle and some armor from Mass Effect.
But the textures are all wrong, and I don't know why, I installed everything into the correct folders.

The list of mods I have:
Aliens Pulse rifle
Enclave Commander
SAW M249
ME2 Inferno armor
Mezz 100%
Personal Terminal
Recieve Tenpenny Suite

I also have all of the DLC's and I'm running version 1.7

How it looks on my game:Link

How it's supposed to look:
Armor:Link
Rifle:Link

[Edited by Rise_Against, 6/16/2010 9:51:46 AM]

 
powergrind  posted on Jun 16, 2010 9:59:29 AM - Report post

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either another mod is conflicting or you are missing textures. make sure you have the files in the right place and if you havnt already, download the fallout mod manager. it can detect some conflicts but it also lets you turn off mods so you can find the cause of the conflict if you have one. you might also need to turn the authorization off, it can block some textures. search for it on fallout 3 nexus its call ArchiveInvalidationInvalidated! you also might need FOSE search for that also. everything you needed to download should have been mentioned by the authors of those mods you listed you have so id go back to them and check first to see if youre missing something.

[Edited by powergrind, 6/16/2010 10:04:32 AM]

 
Rise_Against  posted on Jun 16, 2010 10:18:16 AM - Report post

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Thanks, through some trial and error with FOMM I managed to get it working!
 
powergrind  posted on Jun 16, 2010 10:26:57 AM - Report post

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very cool and youre welcome. im having some trouble now myself xD
 
Stormtrooper464  posted on Jun 16, 2010 1:03:02 PM - Report post

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where do you put the mods to get them to work???
 
Rise_Against  posted on Jun 16, 2010 2:25:48 PM - Report post

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quote:
originally posted by Stormtrooper464

where do you put the mods to get them to work???

Program Files/Bethesda/Fallout3/data, then run FOMM or use the fallout launcher to enable them.

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