Adding all mod races to trainer - Cheat Happens Warhammer 40k: Dawn of War - Soulstorm Message Board (Page 1)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > WARHAMMER 40K: DAWN OF WAR - SOULSTORM
 Adding all mod races to trainer  
 
 
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Posted: Jun 02, 2010 5:11:56 PM - Report post  (0)  (0)       Post Reply  post reply  

Dawn of War - Soulstorm, for me, was becoming much like an old pair of underwear. The single player experience was nothing more than a grind to the finish, while multiplayer and skirmish battles quickly got redundant. I downloaded this trainer to grab a new perspective on this game (No POP Cap - super fun!!) as well as the discovery of the many mods from various sites.

I've got the combination mod that allows me to use the Steel leigon, Inquisition, and the Tyrnid races along with all the default races as well as improved AI, new win conditions, and a better experience overall.

My question is, would it be possible to update the Soulstorm Trainer to incorporate these new races (the steal technology option comes to mind)

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Posted: Dec 27, 2010 10:32:31 AM - Report post  (0)  (0)       Post Reply  post reply  

My thoughts exactly. Right now for every mod race you add, one original race is taken out of the steal technology cycle of races.

I think you can start as a race that you know will be cycled out, that way you can at least get the most out of steal technology.

Pretty please, Pwizard?

[Edited by skitarii, 12/27/2010 10:33:01 AM]

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Posted: Feb 17, 2013 6:51:08 PM - Report post  (0)  (0)       Post Reply  post reply  

Any idea what I need to learn so I can modify the trainer to cycle through all the races? I have no idea where to begin but I am willing to try.
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