The concept of this game has really caught my attention, I'm digging the stealth/action/rpg combo. The part I am most worried about is the freedom of choice part. Will it be real choices/consequences, or will it just give different types of replies from various NPC's while the story continue on it's set path, either way I'll be keeping a very good eye on this game.
giving the gamer a chance to make choices and then face the consequences for those choices should make it very interesting. it adds a whole new dimension to the gaming experience. i'm hoping Alpha Protocol is all that and more.
--------------------------------------------------------------------------- "Defender of the Gaming World"
"Do you know the difference between education and experience? Education is when you read the fine print; experience is what you get when you don't"
"Yesterday is History, Tomorrow's a Mystery, Today's a Gift which is y it's called the Present"
Same deal for me in regards to the choices, i want to have the choices being hard and such, sort of like in mass effect the choices are not easy to make, kill this guy and avoid that or take revenge on someone, that could just ruin something for your self in the next game, due to you being vendictive.
Dont know if we will have a second game with alpha protocol, but in mass effect you know there is 3 games in total, and you can continue on your savegames through the games.
Hope they do something along that line with Alpha protocol, so that you feel like what you are doing makes a difference, and later on in the game you see the cause and effect of your earlier choices.
Same deal for me in regards to the choices, i want to have the choices being hard and such, sort of like in mass effect the choices are not easy to make, kill this guy and avoid that or take revenge on someone, that could just ruin something for your self in the next game, due to you being vendictive.
Dont know if we will have a second game with alpha protocol, but in mass effect you know there is 3 games in total, and you can continue on your savegames through the games.
Hope they do something along that line with Alpha protocol, so that you feel like what you are doing makes a difference, and later on in the game you see the cause and effect of your earlier choices.
yea..mass effect was a good experience mostly because u were allowed to make choices which had a long lasting impact on ur character and even maybe the story by the 3rd part which is what makes it memorable. i'm hoping that we get the same if not a better experience from Alpha Protocol.
--------------------------------------------------------------------------- "Defender of the Gaming World"
"Do you know the difference between education and experience? Education is when you read the fine print; experience is what you get when you don't"
"Yesterday is History, Tomorrow's a Mystery, Today's a Gift which is y it's called the Present"
Just hope they add a sort of story based on your earlier choices, dont need 3 alpha protocol games in total, they just need to make your choices have an effect later on in the game, just need the 1 game to give me my Jack Bauer fix, im going Jack Bauer on every badguy i find.
Splinter cell dident deliver my fix at all, it is a good game just not a Jack Bauer thing, so im really hoping for Obsidian to deliver a winner.
well so far, its looking a bit like the earlier splinter cells, but then again, i am not all that far into the game. but it seems to be a really good game, only problem is i read a little too slow, so i dont allways get time to react in the dialogs. but that probaly just me
Would be an okay idea as long as they sort out the very slow crosshair issue in the game, takes way to long for it to focus even with your assault rifle maxed in skill and best parts on the riffle.