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Console commands
  • Current rank: 1.5 Stars. Next Rank at 500 Posts.
    Send a message to MJALowe
    ELITE
    MJALowe posted on Dec 06, 2009 5:20:08 PM - Report post
     
    once you press enter the command you typed has been entered...if you typed it correctly it will work....you dont need to press tilde 2x and press enter to regain control...its automatic on the first enter right after you typed the command....

    exact spelling is important, kinda like back in the days of DOS...
  • Tier 7
    Send a message to Zealousky
    TIER 7
    Zealousky posted on Dec 06, 2009 9:43:29 PM - Report post
     
    Hi all, I'm new to posting here. I collected the info here and formatted it a bit. I'm not trying to take any credit for this, hopefully it won't go over wrong:

    Dragon Age Console Commands
    v1.0
    12/6/2009

    My Work: All I did was pull the list together and format it from the thread at:
    www.cheathappens.com/show_board2.asp?headID=90020&titleID=14276
    All the credit for the information contained in this doc goes to the posters in that thread, all I did was format it and edit it.
    Along with that, I can't verify any of this works or won't break your game, use it at your own risk.

    HOW TO ENABLE THE CONSOLE: Make shortcut to daorigins.exe, found in bin_ship, on your desktop. At the end of the target line add -enabledeveloperconsole. Dont forget the space.
    The target line end should look like this:
    "...\Dragon Age\bin_ship\daorigins.exe" -enabledeveloperconsole

    TO OPEN THE CONSOLE, start the game from the shortcut and press the Tilde button ~` Note: The console may show letters, numbers, and special characters or it may be invisible. The command you type in will not show. Press enter after a command is entered to execute it. Press ~ again and then enter to turn off the console, alternatively you can type exit and enter

    TO CHANGE THE KEY FOR THE CONSOLE open this file:
    Documents/Bioware/Dragon Age/Setting/KeyBindings.ini
    with a text editor, and find the line:
    OpenConsole_0=Keyboard::Button_Grave change "Grave" into O or some other unused key
    __________________________________

    KNOWN COMMANDS

    Do not include the asterisk when typing commands, it is only there to denote where each command starts. Example *runscript addxp # should be typed:
    runscript addxp 1000

    *runscript addxp #.......................# = amount of experience to add
    *runscript zz_money #....................# is composed of xxxyyzz digits xxx = gold amount, yy = silver amount, zz = copper amount, you must put 0's for placeholders if you only want to add the higher amount for example runscript zz_money 1000000 would give you 100 gold
    *runscript zz_addparty .........Adds a party member by name, replace with a name from the NPC Number and Name List
    *runscript zz_addapproval #....Add # approval amount to , replace with a name from the NPC Number and Name List, for example runscript zz_addapproval 1 100 adds 100 approval to
    Alistair

    *******NPC Number and Name List*******
    1 - Alistair
    2 - Dog
    3 - Morrigan
    4 - Wynne
    5 - Shale
    6 - Sten
    7 - Zevran
    8 - Oghren
    9 - Leliana
    10- Loghain
    11- MYSELF Note: not sure if this is the proper name
    *******End of List*******

    *runscript ai off........................Turns off AI
    *runscript selectparty...................Party selection screen
    *runscript chargen.......................Origin screen, makes you start the game from the beginning, you keep your party members but you lose all items/spells/talents
    *runscript pc_immortal...................Player can't be killed, but will still take damage. To make party members immortal you must make them the active character and use the command.
    *runscript killallhostiles...............Kills attackers
    *runscript zz_dropparty..................Removes entire party
    *runscript zz_pre_demo2..................Teleports player and party to Ostagar, may have other uses
    *runscript zz_pre_strategy...............Teleports player and party to Duncan's fire in Ostagar, may have other uses
    *runscript zz_talk_nearest...............Talk to nearest NPC, don't think it applies to party members
    *runscript warrior.......................Changes your character class to a warrior, see warning
    *runscript rogue.........................Changes you character class to a rogue, see warning
    *runscript wizard........................Changes your character class to a mage, see warning

    *******WARNING*******
    Each of these will reset all stats, attributes, talents, spells, levels, even inventory you might have. It does not appear to affect "quest" items, gold/silver/copper counts, or your other party members equipped items. No guarantees, though.
    *******End of WARNING*******

    *runscript SetPlayerImmortal.............Same as pc_immortal
    *runscript healplayer....................Instantly heals all party members
    *runscript zz_givearmor..................Adds Dragonbone Legion Armor to inventory
    *runscript zz_party_addgifts.............Adds the gift list to inventory, see Gift List

    *******Gift List*******
    Antivan Leather Boots
    Dalish Gloves
    Alistair's Mother's Amulet
    Duncan's Shield
    Andraste's Grace
    Cute Nug
    Golden Mirror
    Black Grimoire
    Flemeth's Grimoire
    Sten's Sword
    *******End of List*******

    *runscript addtalent #...................Adds the # talent to the current character, See the Talent Number List for #'s. You must add the tree before you add the individual talent. For example runscript addtalent 4020 would add Rogue to the active player/party member
    *runscript removetalent #................Removes the # talent, See the Talent Number List for #'s

    *******Talent Number List*******
    ARCANE WARRIOR: 4012

    CHAMPION: 4013 - Use first to unlock this talent selection.
    Talents: 1 Branch

    3037................War Cry
    3038................Rally
    42..................Motivate
    3039................Superiority

    ASSASSIN: 4014 - Use first to unlock this talent selection.
    Talents: 1 Branch

    3060................Mark of Death
    56..................Exploit Weakness
    3059................Lacerate
    3058................Feast of the Fallen

    BARD: 4015 - Use first to unlock this talent selection.
    Talents: 1 Branch

    3045................Song of Valor
    701.................Distraction
    705.................Song of Courage
    1000................Captivating Song

    BERSERKER: 4016 - Use first to unlock this talent selection.
    Talents: 1 Branch

    700.................Berserk
    48..................Resilience
    3006................Constraint
    3009................Final Blow

    BLOOD MAGE: 4017

    SHAPESHIFTER: 4018

    REAVER: 4019 - Use first to unlock this talent selection.
    Talents: 1 Branch
  • Tier 7
    Send a message to Zealousky
    TIER 7
    Zealousky posted on Dec 06, 2009 9:44:40 PM - Report post
     
    Part 2:

    3065................Devour
    3066................Frightening Appearance
    3067................Aura of Pain
    713.................Blood Frenzy

    ROGUE: 4020 - Use first to unlock this talent selection.
    Talents: 4 Branches

    603.................Dirty Fighting
    21..................Combat Movement
    3002................Coup De Grace
    3023................Feign Death

    3026................Below the Belt
    708.................Deadly Strike
    777.................Lethality
    3069................Evasion

    100001..............Deft Hands
    100002..............Improved Tools
    100003..............Mechanical Expertise
    100004..............Device Mastery

    100075..............Stealth
    100076..............Stealthy Item Use
    100077..............Combat Stealth
    100078..............Master Stealth

    TEMPLAR: 4021
    Talents: 1 Branch

    23..................Righteous Strike
    3017................Cleanse Area
    52..................Mental Fortress
    25..................Holy Smite

    WARRIOR: 4022 - Use first to unlock this talent selection.
    Talents: 2 Branches

    14..................Powerful
    808.................Threaten
    17..................Bravery
    3021................Death Blow

    19..................Precise Striking
    3041................Taunt
    3016................Disengage
    20..................Perfect Striking

    MAGE: 4023 - The following is a list of spells, not talents

    200254..............Arcane Bolt
    200255..............Arcane Shield
    200256..............Staff Focus
    200257..............Arcane Mastery

    Primal

    10001...............Flame Blast
    10204...............Flaming Weapons
    10003...............FireBall
    10002...............Inferno

    11002...............Rock Armor
    12004...............Stone Fist
    11116...............EarthQuake
    11124...............Petrify

    13001...............Winter's Grasp
    11007...............Cold Weapon
    13002...............Cone of Cold
    13000...............Blizzard

    14001...............Lightning
    14000...............Shock
    14002...............Tempest
    10211...............Chain Lightning

    Creation

    10104...............Heal
    10200...............Rejuvenate
    10210...............Regeneration
    10207...............Mass Rejuvenation

    10206...............Heroic Offense
    10202...............Heroic Aura
    10203...............Heroic Defense
    10208...............Haste

    11001...............Glyph of Paralysis
    10601...............Glyph of Warding
    17000...............Glyph of Repulsion
    17028...............Glyph of Neutralization

    11006...............Spell Wisp
    11113...............Grease
    11005...............Spellbloom
    12008...............Stinging Swarm

    Spirit

    10400...............Spell Shield
    10401...............Dispel Magic
    10900...............Anti-Magic Ward
    11003...............Anti-Magic Burst

    10704...............Mana Drain
    11004...............Mana Cleanse
    17001...............Spell Might
    11000...............Mana Clash

    12005...............Walking Bomb
    10500...............Death Syphon
    12011...............Virulent Walking Bomb
    10508...............Animate Dead

    12006...............Mind Blast
    17019...............Force Field
    10209...............Telekinetics Weapons
    11123...............Crushing Prison

    Entropy

    11106...............Weakness
    11107...............Paralyze
    11122...............Miasma
    11110...............Mass Paralysis

    11112...............Vulnerability Hex
    11111...............Affliction Hex
    11114...............Misdirextion Hex
    11115...............Death Hex

    11115...............Disorient
    11108...............Horror
    11121...............Sleep
    11109...............Waking Nightmare

    15002...............Drain Life
    17002...............Death Magic
    11101...............Curse Of mortality
    15003...............Death Cloud


    SPIRIT HEALER: 4025

    RANGER: 4029 - Use first to unlock this talent selection.
    Talents: 1 Branch

    1004................Summon Wolf
    91..................Summon Bear
    93..................Summon Spider
    92..................Master Ranger

    DUELIST: 4030 - Use first to unlock this talent selection.
    Talents: 1 Branch

    709.................Dueling
    3050................Upset Balance
    3049................Keen Defense
    3051................Pinpoint Strike

    SHALE: 4033

    WAR DOG: 4034 - Use first to unlock this talent selection.
    Talents: 2 Branches

    90017...............Growl
    90048...............Dread Howl
    90049...............Combat Training
    90015...............Overwhelm

    90050...............Fortitude
    90016...............Charge
    90047...............Shred
    90051...............Nemesis


    DUAL WEAPON:
    Talents: 3 Branches

    6...................Dual-Weapon Training
    8...................Dual-Weapon Finesse
    5...................Dual-Weapon Expert
    3036................Dual-Weapon Mastery

    11..................Dual Striking
    9...................Riposte
    10..................Cripple
    7...................Punisher

    3044................Dual-Weapon Sweep
    3035................Flurry
    717.................Momentum
    3043................Whirlwind


    WEAPON AND SHIELD:
    Talents: 3 Branches

    617.................Shield Bash
    1...................Shield Pummel
    3073................Overpower
    38..................Assault

    704.................Shield Defense
    37..................Shield Balance
    12..................Shield Wall
    36..................Shield Expertise

    3074................Shield Block
    13..................Shield Cover
    3030................Shield Tactics
    2...................Shield Mastery

    TWO-HANDED:
    Talents: 3 Branches

    3024................Pommel Strike
    28..................Indomitable
    3000................Stunning Blows
    3...................Critical Strike

    3025................Sunder Arms
    3001................Shattering Blows
    4...................Sunder Armor
    3032................Destroyer

    3028................Mighty Blow
    718.................Powerful Swings
    27..................Two-Handed Strength
    3031................Two-Handed Sweep

    ARCHERY:
    Talents: 3 Branches

    34..................Melee Archer
    500.................Aim
    33..................Defensive Fire
    35..................Master Archer
  • Tier 7
    Send a message to Zealousky
    TIER 7
    Zealousky posted on Dec 06, 2009 9:45:33 PM - Report post
     
    Part 3:

    803.................Pinning Shot
    805.................Crippling Shot
    804.................Critical Shot
    802.................Arrow of Slaying

    3071................Rapidshot
    3072................Shattering Shot
    801.................Surpressing Fire
    800.................Scattershot

    SKILL LIST - These were ripped from a file, not sure how they apply
    100011..............Coercion 1
    100012..............Coercion 2
    100013..............Coercion 3
    100014..............Coercion 4

    100021..............Steal 1
    100022..............Steal 2
    100023..............Steal 3
    100024..............Steal 4

    100041..............Trap 1
    100042..............Trap 2
    100043..............Trap 3
    100044..............Trap 4

    100051..............Survival 1
    100052..............Survival 2
    100053..............Survival 3
    100054..............Survival 4

    100061..............Herbalism 1
    100062..............Herbalism 2
    100063..............Herbalism 3
    100064..............Herbalism 4

    100071..............Poison Maker 1
    100072..............Poison Maker 2
    100073..............Poison Maker 3
    100074..............Poison Maker 4

    100100..............Combat Training 1
    100101..............Combat Training 2
    100102..............Combat Training 3
    100103..............Combat Training 4

    100110..............Combat Tactics 1
    100111..............Combat Tactics 2
    100112..............Combat Tactics 3
    100113..............Combat Tactics 4
    *******End of List*******
    __________________________________

    UNKNOWN COMMANDS

    These commands have been found, but their effects haven't yet

    runscript zz_char_creation........?
    runscript zz_override_skills......?
    runscript AddEnemyToParty.........?
    runscript RemoveEnemyFromParty....?
    runscript healbadger..............?
    __________________________________

    FUN COMMANDS

    Commands that have really powerful effects

    *runscript cheat....................Mega Defense: this gives a temporary effect (about 100+ seconds) of extreme defense. It says it is changing cleaverness, but it seems to not change that stat.

    *runscript bowlingforferelden.......Darkspawn Bowling: now THIS is fun! It creates a Forcefield (sphere shaped) around you. Anything you run into is hit for major damage! Again, about 90-100 seconds long!

    Z
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Rodziel2
    CHEATMASTER
    Rodziel2 posted on Dec 07, 2009 4:35:55 PM - Report post
     
    Anyone knows addtalent ID's for skills you can get in Warden's Keep?
  • Current rank: 1 Star. Next Rank at 100 Posts.
    Send a message to Xiioware
    ELITE
    Xiioware posted on Dec 08, 2009 7:22:01 PM - Report post
     
    FIND THE REST HERE Link
    AND
    ALL ID CODES HERELink



    const int ABILITY_TALENT_ACID_SPRAY = 90034;
    const int ABILITY_TALENT_AIM = 500;
    const int ABILITY_TALENT_ARROW_OF_SLAYING = 802;
    const int ABILITY_TALENT_ASSAULT = 38;
    const int ABILITY_TALENT_AURA_OF_CORRUPTION = 90033;
    const int ABILITY_TALENT_BELOW_THE_BELT = 3026;
    const int ABILITY_TALENT_BERSERK = 700;
    const int ABILITY_TALENT_BLOOD_FRENZY = 713;
    const int ABILITY_TALENT_BRAVERY = 17;
    const int ABILITY_TALENT_BROODMOTHER_CHARGE_LEFT = 90075;
    const int ABILITY_TALENT_BROODMOTHER_CHARGE_RIGHT = 90076;
    const int ABILITY_TALENT_BROODMOTHER_GAS = 90085;
    const int ABILITY_TALENT_BROODMOTHER_LEFT_V1 = 90031;
    const int ABILITY_TALENT_BROODMOTHER_LEFT_V2 = 90069;
    const int ABILITY_TALENT_BROODMOTHER_RANGED_SPIT = 12010;
    const int ABILITY_TALENT_BROODMOTHER_RESISTANCES = 90077;
    const int ABILITY_TALENT_BROODMOTHER_RIGHT_V1 = 90032;
    const int ABILITY_TALENT_BROODMOTHER_RIGHT_V2 = 90070;
    const int ABILITY_TALENT_BROODMOTHER_SCREAM = 90084;
    const int ABILITY_TALENT_BROODMOTHER_SWEEP = 90071;
    const int ABILITY_TALENT_BROODMOTHER_VOMIT_ALL = 90072;
    const int ABILITY_TALENT_BROODMOTHER_VOMIT_LEFT = 90073;
    const int ABILITY_TALENT_BROODMOTHER_VOMIT_RIGHT = 90074;
    const int ABILITY_TALENT_BROODMOTHER_GRAB_LEFT = 90098;
    const int ABILITY_TALENT_BROODMOTHER_GRAB_RIGHT = 90099;
    const int ABILITY_TALENT_CAPTIVATE = 1000;
    const int ABILITY_TALENT_CLEANSE_AREA = 3017;
    const int ABILITY_TALENT_CONSTRAINT = 3006;
    const int ABILITY_TALENT_CRIPPLE = 3069;
    const int ABILITY_TALENT_CRIPPLING_SHOT = 805;
    const int ABILITY_TALENT_CRITICAL_SHOT = 804;
    const int ABILITY_TALENT_CRITICAL_STRIKE = 3;
    const int ABILITY_TALENT_CRY_OF_VALOR = 3045;
    const int ABILITY_TALENT_DARKSPAWN_RESISTANCES = 90078; Gives you the darkspawn resistance stat
    const int ABILITY_TALENT_DEADLY_STRIKE = 708;
    const int ABILITY_TALENT_DEATH_BLOW = 3021;
    const int ABILITY_TALENT_DEATH_FURY = 4051;
    const int ABILITY_TALENT_LACERATE = 3059;
    const int ABILITY_TALENT_DEFENSIVE_FIRE = 33;
    const int ABILITY_TALENT_DEMON_PROPERTIES = 90081; ?
    const int ABILITY_TALENT_DEMORALIZE = 705;
    const int ABILITY_TALENT_DESTROYER = 3032;
    const int ABILITY_TALENT_DEVOUR = 3065;
    const int ABILITY_TALENT_DIRTY_FIGHTING = 603;
    const int ABILITY_TALENT_DISENGAGE = 3016;
    const int ABILITY_TALENT_DISTRACTION = 701;
    const int ABILITY_TALENT_EVASION = 3069;

    const int ABILITY_TALENT_DODGE = 21;
    const int ABILITY_TALENT_COMBAT_MOVEMENT = 21;

    [Edited by Xiioware, 12/8/2009 7:33:25 PM]

    [Edited by Xiioware, 12/8/2009 7:34:55 PM]

    [Edited by Xiioware, 12/8/2009 7:39:40 PM]

    [Edited by Xiioware, 12/8/2009 7:40:33 PM]
  • Current rank: 1 Star. Next Rank at 100 Posts.
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    ELITE
    Xiioware posted on Dec 08, 2009 7:24:39 PM - Report post
     
    const int ABILITY_TALENT_EXPLOIT_WEAKNESS = 56;
    const int ABILITY_TALENT_DUAL_WEAPON_CRIPPLE = 10;
    const int ABILITY_TALENT_DUAL_WEAPON_DOUBLE_STRIKE = 11;
    const int ABILITY_TALENT_DUAL_WEAPON_FLURRY = 3035;
    const int ABILITY_TALENT_DUAL_WEAPON_MOMENTUM = 717;
    const int ABILITY_TALENT_DUAL_WEAPON_RIPOSTE = 9;
    const int ABILITY_TALENT_DUAL_WEAPON_SWEEP = 3044;
    const int ABILITY_TALENT_DUAL_WEAPON_TBD = 8;
    const int ABILITY_TALENT_DUELING = 709;
    const int ABILITY_TALENT_FEAST_OF_THE_FALLEN = 3058;
    const int ABILITY_TALENT_FEIGN_DEATH = 3023;
    const int ABILITY_TALENT_FINAL_BLOW = 3009;
    const int ABILITY_TALENT_FRIGHTENING = 3066;
    const int ABILITY_TALENT_GENLOCK_PROPERTIES = 90079;
    const int ABILITY_TALENT_GOLEM_KICK = 90058;
    const int ABILITY_TALENT_GOLEM_QUAKE = 90056;
    const int ABILITY_TALENT_GOLEM_RANGED_1 = 90057;
    const int ABILITY_TALENT_GOLEM_SLAM = 90055;
    const int ABILITY_TALENT_HIDDEN_ASSASSIN = 4014;
    const int ABILITY_TALENT_HIDDEN_BERSERKER = 4016;
    const int ABILITY_TALENT_HIDDEN_CHAMPION = 4013;
    const int ABILITY_TALENT_HIDDEN_DOG = 4034;
    const int ABILITY_TALENT_HIDDEN_DUELIST = 4030;
    const int ABILITY_TALENT_HIDDEN_RANGER = 4029;
    const int ABILITY_TALENT_HIDDEN_REAVER = 4019;
    const int ABILITY_TALENT_HIDDEN_ROGUE = 4020;
    const int ABILITY_TALENT_HIDDEN_SHALE = 4033;
    const int ABILITY_TALENT_HIDDEN_TEMPLAR = 4021;
    const int ABILITY_TALENT_HIDDEN_WARRIOR = 4022;
    const int ABILITY_TALENT_HURLOCK_PROPERTIES = 90080;
    const int ABILITY_TALENT_INDOMITABLE = 28;
    const int ABILITY_TALENT_INVALID_TALENT = 0;
    const int ABILITY_TALENT_KEEN_DEFENSE = 3049;
    const int ABILITY_TALENT_LETHALITY = 777;
    const int ABILITY_TALENT_MARK_OF_DEATH = 3060;
    const int ABILITY_TALENT_MASTER_ARCHER = 35;
    const int ABILITY_TALENT_MELEE_ARCHER = 34;
    const int ABILITY_TALENT_MIGHTY_BLOW = 3028;
    const int ABILITY_TALENT_MONSTER_ABOMINATION_RAGE = 90089;
    const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_RAGE = 90090;
    const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_HUNGER = 90116;
    const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_SLOTH = 90117;
    const int ABILITY_TALENT_MONSTER_ABOMINATION_TRIPLESTRIKE_DESIRE = 90118;
    const int ABILITY_TALENT_MONSTER_ARCANEHORROR_AOE = 90091;
    const int ABILITY_TALENT_MONSTER_AURA_HEALING = 90088;
    const int ABILITY_TALENT_MONSTER_AURA_WEAKNESS = 90087;
    const int ABILITY_TALENT_MONSTER_BEAR_HUG = 90018;
    const int ABILITY_TALENT_MONSTER_BEAR_RAGE = 90020;
    const int ABILITY_TALENT_MONSTER_BEAR_SLAM = 90019;
    const int ABILITY_TALENT_MONSTER_BRONTO_CHARGE = 90024;
    const int ABILITY_TALENT_MONSTER_BRONTO_STOMP = 90025;
    const int ABILITY_TALENT_MONSTER_CANINE_HOWL = 90067;
    const int ABILITY_TALENT_MONSTER_DOG_CHARGE = 90016;
    const int ABILITY_TALENT_MONSTER_DOG_COMBAT_TRAINING = 90049;
    const int ABILITY_TALENT_MONSTER_DOG_FORTITUDE = 90050;
    const int ABILITY_TALENT_MONSTER_DOG_GROWL = 90017;
    const int ABILITY_TALENT_MONSTER_DOG_NEMESIS = 90051;
    const int ABILITY_TALENT_MONSTER_DOG_OVERWHELM = 90015;
    const int ABILITY_TALENT_MONSTER_DOG_SHRED = 90047;
    const int ABILITY_TALENT_MONSTER_FLANKING = 90023;
    const int ABILITY_TALENT_MONSTER_GOLEM_HURL = 90060;
    const int ABILITY_TALENT_MONSTER_GOLEM_QUAKE = 90056;
    const int ABILITY_TALENT_MONSTER_GOLEM_RANGED_1 = 90057;
    const int ABILITY_TALENT_MONSTER_GOLEM_SLAM = 90055;
    const int ABILITY_TALENT_MONSTER_MABARI_HOWL = 90048;
    const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_BACK_LEFT = 90063;
    const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_BACK_RIGHT = 90062;
    const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_LEFT = 90065;
    const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_RIGHT = 90
    const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_LEFT = 90065;
    const int ABILITY_TALENT_MONSTER_OGRE_ATTCK_RIGHT = 90064;
    const int ABILITY_TALENT_MONSTER_OGRE_GRAB = 90036;
    const int ABILITY_TALENT_MONSTER_OGRE_RAM = 90066;
    const int ABILITY_TALENT_MONSTER_OGRE_STOMP = 90038;
    const int ABILITY_TALENT_MONSTER_OGRE_SWEEP = 90037;
    const int ABILITY_TALENT_MONSTER_ORB_BLACK = 90044;
    const int ABILITY_TALENT_MONSTER_PARALYZE = 90043;
    const int ABILITY_TALENT_MONSTER_POISON_BITE = 90030;
    const int ABILITY_TALENT_MONSTER_POISON_SPIT = 90068;
    const int ABILITY_TALENT_MONSTER_RABID = 90083;
    const int ABILITY_TALENT_MONSTER_REVENANT_DOUBLESTRIKE = 90086;
    const int ABILITY_TALENT_MONSTER_REVENANT_PULL = 90092;
    const int ABILITY_TALENT_MONSTER_SHRED = 90039;
    const int ABILITY_TALENT_MONSTER_SHRIEK_LEAP = 90040;
    const int ABILITY_TALENT_MONSTER_SHRIEK_SHRIEK = 90041;
    const int ABILITY_TALENT_MONSTER_SHRIEK_FRENZY = 90128;
    const int ABILITY_TALENT_MONSTER_SHRIEK_OVERWHLEM = 90129;
    const int ABILITY_TALENT_MONSTER_SPIDER_WEB = 90029;
    const int ABILITY_TALENT_MONSTER_STALKER_SCARE = 90026;
    const int ABILITY_TALENT_MONSTER_STALKER_SLOW = 90028;
    const int ABILITY_TALENT_MONSTER_STALKER_SPIT = 90027;
    const int ABILITY_TALENT_MONSTER_UNDEAD_DRAIN = 90046;
    const int ABILITY_TALENT_MONSTER_UNDEAD_SPIRIT = 90042;
    const int ABILITY_TALENT_MONSTER_WISP_ATTACK = 11131;
    const int ABILITY_TALENT_MOTIVATE = 42;
    const int ABILITY_TALENT_NATURE_I_COURAGE_OF_THE_PACK = 1004;
    const int ABILITY_TALENT_NATURE_II_HARDINESS_OF_THE_BEAR = 91;
    const int ABILITY_TALENT_MASTER_RANGER = 92;
    const int ABILITY_TALENT_ONE_MIND = 29;
    const int ABILITY_TALENT_ONE_MIND_II = 30;
    const int ABILITY_TALENT_ONE_MIND_III = 31;
    const int ABILITY_TALENT_ONE_MIND_IV = 32;
    const int ABILITY_TALENT_OVERPOWER = 3073;
    const int ABILITY_TALENT_OVERRUN = 3024;
    const int ABILITY_TALENT_PAIN = 3067;
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    Xiioware posted on Dec 08, 2009 7:30:51 PM - Report post
     
    FIND THE RREST HERE Link

    const int ABILITY_TALENT_PERFECT_STRIKING = 20;
    const int ABILITY_TALENT_PINNING_SHOT = 803;
    const int ABILITY_TALENT_PINPOINT_STRIKE = 3051;
    const int ABILITY_TALENT_POMMEL_STRIKE = 3024;
    const int ABILITY_TALENT_POWER_SLAM = 90045;
    const int ABILITY_TALENT_POWERFUL = 14;
    const int ABILITY_TALENT_POWERFUL_SWINGS = 718;
    const int ABILITY_TALENT_PRECISE_STRIKING = 19;
    const int ABILITY_TALENT_PUNISHER = 7;
    const int ABILITY_TALENT_RALLY = 3038;
    const int ABILITY_TALENT_RAPIDSHOT = 3071;
    const int ABILITY_TALENT_RESILIENCE = 48;
    const int ABILITY_TALENT_RESIST_DECEPTION = 52;
    const int ABILITY_TALENT_RIGHTEOUS_STRIKE = 23;
    const int ABILITY_TALENT_SCATTERSHOT = 800;
    const int ABILITY_TALENT_SHATTERING_BLOWS = 3001;
    const int ABILITY_TALENT_SHATTERING_SHOT = 3072;
    const int ABILITY_TALENT_SHIELD_BALANCE = 37;
    const int ABILITY_TALENT_SHIELD_BASH = 617;
    const int ABILITY_TALENT_SHIELD_BLOCK = 3074;
    const int ABILITY_TALENT_SHIELD_COVER = 13;
    const int ABILITY_TALENT_SHIELD_DEFENSE = 704;
    const int ABILITY_TALENT_SHIELD_EXPERTISE = 36;
    const int ABILITY_TALENT_SHIELD_MASTERY = 2;
    const int ABILITY_TALENT_SHIELD_PUMMEL = 1;
    const int ABILITY_TALENT_SHIELD_TACTICS = 3030;
    const int ABILITY_TALENT_SHIELD_WALL = 12;
    const int ABILITY_TALENT_HOLY_SMITE = 25;
    const int ABILITY_TALENT_SPIDER_PROPERTIES = 90082;
    const int ABILITY_TALENT_STRONG = 27;
    const int ABILITY_TALENT_STUNNING_BLOWS = 3000;
    const int ABILITY_TALENT_SUMMON_SPIDER = 93;
    const int ABILITY_TALENT_SUNDER_ARMOR = 4;
    const int ABILITY_TALENT_SUNDER_WEAPON = 3025;
    const int ABILITY_TALENT_SUPERIORITY = 3039;
    const int ABILITY_TALENT_SUPPRESSING_FIRE = 801;
    const int ABILITY_TALENT_TAUNT = 3041;
    const int ABILITY_TALENT_THREATEN = 808;
    const int ABILITY_TALENT_TRAINING_DEMONIC_COMBAT = 3078;
    const int ABILITY_TALENT_TRAINING_HUMANOID_COMBAT = 3077;
    const int ABILITY_TALENT_TRAINING_SIMPLE_COMBAT = 3076;
    const int ABILITY_TALENT_UPSET_BALANCE = 3050;
    const int ABILITY_TALENT_DUAL_WEAPON_EXPERT = 5;
    const int ABILITY_TALENT_DUAL_WEAPON_MASTER = 3036;
    const int ABILITY_TALENT_DUAL_WEAPON_TRAINING = 6;
    const int ABILITY_TALENT_WAR_CRY = 3037;
    const int ABILITY_TALENT_WEAPON_SWEEP = 3031;
    const int ABILITY_TALENT_DUAL_WEAPON_WHIRLWIND = 3043;
    const int ABILITY_SPELL_ABOMINATION_FLAME = 10004;
    const int ABILITY_SPELL_ANIMATE_DEAD = 10508;
    const int ABILITY_SPELL_ANTIMAGIC_BURST = 11003;
    const int ABILITY_SPELL_ANTIMAGIC_WARD = 10900;
    const int ABILITY_SPELL_ARCANE_BOLT = 200254;
    const int ABILITY_SPELL_ARCANE_HORROR_ATTACK = 14005;
    const int ABILITY_SPELL_ARCANE_MIGHT = 10208;
    const int ABILITY_SPELL_ARCANE_SHIELD = 200255;
    const int ABILITY_SPELL_AURA_OF_MIGHT = 17020;
    const int ABILITY_SPELL_BEAR = 17010;
    const int ABILITY_SPELL_BLIZZARD = 13000;
    const int ABILITY_SPELL_BLOOD_CONTROL = 10703;
    const int ABILITY_SPELL_BLOOD_MAGIC = 10700;
    const int ABILITY_SPELL_BLOOD_SACRIFICE = 10701;
    const int ABILITY_SPELL_BLOOD_WOUND = 10702;
    const int ABILITY_SPELL_BRANKA_AOE = 90004;
    const int ABILITY_SPELL_BRANKA_MIND_CONTROL = 90005;
    const int ABILITY_SPELL_BRANKA_ROCKSTRIKE = 90003;
    const int ABILITY_SPELL_CHAOS_DRAKE_BREATH = 14003;
    const int ABILITY_SPELL_CHAOS_MAGIC = 17028;
    const int ABILITY_SPELL_CLEANSING_AURA = 10507;
    const int ABILITY_SPELL_COMBAT_MAGIC = 17023;
    const int ABILITY_SPELL_CONE_OF_COLD = 13002;
    const int ABILITY_SPELL_CRUSHING_PRISON = 11123;
    const int ABILITY_SPELL_CURE = 10200;
    const int ABILITY_SPELL_DAZE = 11115;
    const int ABILITY_SPELL_DEAD_MAN_WALKING = 12005;
    const int ABILITY_SPELL_DEATH_CLOUD = 15003;
    const int ABILITY_SPELL_DEATH_MAGIC = 17002;
    const int ABILITY_SPELL_DEMON_AURA = 90053;
    const int ABILITY_SPELL_DEMON_LIFT = 90054;
    const int ABILITY_SPELL_DEMON_SCATTER = 90052;
    const int ABILITY_SPELL_DIVINE_RESTORATION = 10201;
    const int ABILITY_SPELL_DO_NOT_USE = 11126;
    const int ABILITY_SPELL_DRAGON_BREATH_EVIL = 15000;
    const int ABILITY_SPELL_DRAGON_BREATH_FIRE = 10005;
    const int ABILITY_SPELL_DRAIN_LIFE = 15002;
    const int ABILITY_SPELL_EARTHQUAKE = 11116;
    const int ABILITY_SPELL_EARTHRAGE = 12000;
    const int ABILITY_SPELL_EARTHRAGE_II = 12001;
    const int ABILITY_SPELL_EARTHRAGE_III = 12002;
    const int ABILITY_SPELL_EARTHRAGE_IV = 12003;
    const int ABILITY_SPELL_ELEMENTAL_AURA = 10601;
    const int ABILITY_SPELL_ELEMENTAL_CONDUIT = 17000;
    const int ABILITY_SPELL_FADE_SHROUD = 17021;
    const int ABILITY_SPELL_FIRE_ELEMENTAL_LASH = 10006;
    const int ABILITY_SPELL_FIREBALL = 10003;
    const int ABILITY_SPELL_FIREFIELD = 10007;
    const int ABILITY_SPELL_FLAME_BLAST = 10001;
    const int ABILITY_SPELL_FLAMING_WEAPONS = 10204;
    const int ABILITY_SPELL_FLYING_SWARM = 17007;
    const int ABILITY_SPELL_FROSTWALL = 11007;

    [Edited by Xiioware, 12/8/2009 7:37:51 PM]
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