Resident Evil 5 Discussion
But they said that we will be able to shoot and move...
RE5 is actually very good how it portrays combat. You wouldn't be able to have nearly as much accuracy while running as you would while stationary. In addition, the "Run-n-Gun" gameplay popular 1st and 3rd person shooters use doesn't make them "realistic", as much as it does the opposite. Running whilst firing weapons decreases control, accuracy, and increases the force of recoil and sway.
Remember, we're talking about a Special Forces agent who's seen everything from Zombies all the way to giant writhing masses of tentacles, he's been well versed in staying cool under pressure, not to mention that if you play this game expecting a "run-n-gun" shooter you'll get beat down hard.
In my opinion, the gameplay is vastly superior to RE4, the story (so far) is very good (Though typos in the subtitles make it seem like it was a little rushed), and the combat, while not perfect, is very strategically oriented and about more than simply "shoot them in the head and forget".
And it gets much more fun after you unlock the infinite ammo upgrades. I'm specifically gunning for fully upgrading the L. Hawk and other magnums so I can get my Infinite Rocket Launcher Run started ASAP.
I do have a complaint with the single-hit kill attacks some enemies have, such as the Reaper's multi-stab-grab, and the Licker Beta's Pounce Attack. It was bad enough in RE4 with chainsaw guys and traps, but now we have Chainsaw Guys, Traps, Crocs, Licker Betas, and Reapers...
Learn to adapt brothers~....
RE is an AMAZING series of games that should have the respect it deserves!
i agree..a true gamer learns to adapt. even though sometimes it does get very irritating getting used to a control style..eventualy..we do. give it time. remember Dead Space..
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem