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FUEL Trainer
 
PhoenixCH  posted on Jul 04, 2009 12:10:58 PM - Report post

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@Vannhelsing: Yeah, that's xlive. So long as it doesn't crash during game though that's not a problem

@Nasadus: It's due in part to the way the game handles the coords and positions of the opposition on the track. The option wasn't created as a full 'Freeze', as we stated in the notes. Kind of a 'restrict'

~Phoenix

 
vosszaa  posted on Jul 09, 2009 4:01:31 PM - Report post

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I dunno if this is just only me, the "Fast Accel" never work on career races. The only time this option works is on free ride and challenge also it will stop working once the car has been heavily damage. I have to completely trash the car then revive in order to make it work again.

Is the "Fast Accel" suppose to work like this?

Note: All other options are fine tho. Thx for the trainer.

 
Kiriai  posted on Jul 09, 2009 11:12:18 PM - Report post

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Actually I noticed that the freeze option seems to be proximity based, at least as far as I can tell. It works when you get close to them, and works until you get a certain distance past them. I noticed that if I can't get close enough they can keep going, even if there is only one car ahead of me. Also, that if I stop in the middle of the "designated track" (the dark lined path on the map) that they will freeze in place behind me, whether in mid-air or not, and stay that way until I move again. But only once they get to a certain distance behind me.

However, I've noticed a glitch in the game with this option. If you have to reset for any reason sometimes one or more of the AI cars will be VERY far ahead of you, sometimes mere feet from completing the race. I think the game keeps track of where the AI cars *should* be but the trainer prevents it then when it reloads your car after a crash or reset it puts them back where it thinks they *ought* to be. Odd, but easily overcome with option #2 so no biggie.

Also, the Super Acceleration doesn't seem to work for me with anything but Quads... can't figure that one out. Except!, that sometimes at random it will kick in with other vehicles but if I let go of the accelerator it stops again.

[Edited by Kiriai, 7/9/2009 11:13:31 PM]

 
PhoenixCH  posted on Jul 10, 2009 4:45:49 AM - Report post

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The enemy riders option was meant as more of a 'restrict' rather than a full-on freeze, and the acceleration option may not work with all vehicles or in all situations. Both of the options had these notes put in the .txt file to make users aware of this. It's just how it is. If you don't get then working all, ever, or you have crashes etc, then that is a different reason altogether, and you should post up if you ever get that.

~Phoenix

 
midbc  posted on Jul 10, 2009 8:47:28 AM - Report post

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would be awesome to have an option to disable vehicle damage so it was possible to pull some huge azz jumps off the side of a mountain without having the vehicle reset
 
PhoenixCH  posted on Jul 11, 2009 8:46:56 AM - Report post

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I'll look into it. But no promises. When there's a lot on (the usual), the priority has to be on new game releases, rather than going back to revisit old ones.
 
AkamaChief  posted on Jul 27, 2009 4:33:11 AM - Report post

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Trainer does not work with razor nodvd, pity...
 
dukeofhurl  posted on Jul 29, 2009 4:58:13 PM - Report post

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I can't get this to work with the Steam version. Should it?
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