Jedi Knight 2: Jedi Outcast
This has a few mods by me but ALSO material from others like the guy who made the bloody dismemberment mod, and the force powers that you get almost immediately after yavin trial, and the one that makes decals look more melted, and the one that makes the demp have a more electric feel to it. I did not make those and I don't claim any copyright or anything!
The things I did make was thigs like tweak the weapons, give unlimited ammo, dynamic light to the bolts.
Some allies are immortal, Lando, the prisoners, Jan, Luke don't die so you shouldn't get a mission failed of them anymore.
Kyle is not immortal though, but you can use HonestGamers trainer, it works great!
Once again, if you feel that I'm violating any rules then I will pull the link down, but I give credit to them: J_B_ and Dark_Maul for blood and dismemberment, Crazy Hat Productions for the demp, Zahriel Omega for a guideline and unfortunately I can't find who made the melting decals
This is sort of a rehash of small mods, but I feel they might make your playing experience also a bit better
I'm posting this for the enjoyment of others, I don't gain anything from this, so keep that in mind if you do have something against this.
Hope you like it.
PS, try putting these in your autoexec.cfg file:
seta g_dismemberment "1000"
seta g_dismemberProbabilities "1"
seta g_saberAutoBlocking "1"
seta g_saberAutoAim "1"
seta ui_iscensored "0"
seta d_slowmodeath "4"
seta g_corpseremovaltime "0"
seta g_debugmelee "1"
seta cg_saberEntMarks "1"
seta g_saberRealisticCombat "2"
seta cg_fov "100"
seta g_dismember "1000"
seta cg_dismember "1000"
seta cg_brasstime "8000"
seta cg_gibs "1"
seta cg_drawDecals "1"
seta cg_deadBodyFilter "0"
seta com_blood "1"
seta g_knockback "1100"