Empire: Total War
Ive recently upgraded from a athon x2 4400 to a corei7 920, and i really didn't notice much a speedup between them. Don't get me wrong, the game runs much smoother, but turns seem to still take the same amount of time.
I had a similar situation with Sweden (and to a lesser extent Russia), although all the other nations took quite fast turns on the whole. The reason was, I found later, was that Sweden and Russia were in a pretty widespread war and it was numerous combats, moves, sieges, movement of special units, and general construction/repair of numerous things per each of their turns.
I found an efficient and productive solution to both of their exorbitantly long turns by simply conquering Sweden after they had been exhausted fighting against Russia
After that, Russia's turn times shrank immensely, Sweden's turns of course disappeared, I got more money, land, and general production, and gained a spring-board for my own campaign into Russia at a later date (it's a secret so don't tell them!).
Now of course Poland-Lithuania is afflicted with far too much land for their people to have to suffer with, so I'm planning to nobly alleviate them of... all of it... strictly out of the goodness of my heart mind you
Not really. I have an i7 @ 3.5Ghz and 12GB of 1600Mhz ram, but it takes at least a full minute for my computer to cycle through all the nations' moves.
4>8GB ram would make a noticable difference on the battlefield for sure.
I dont know about you but im dominating the world in the first 10 years, i dont want to wait 89 years wich is 178 turns or so.
if i stretch it i might be done in 1715.
i dont like the idea of holding 50 regions for 178 turns without increasing towns, workers start going crazy and rebellion rises, i tried with a small campaign and its not easy. Excempting them from taxes helps, for a while anyways.
a trainer option that skips a bunch of years would be cool.
[Edited by sauced, 3/16/2009 6:26:38 PM]
• Unlimited Movement
• One Turn Construction
+ 12 more options