setgs fAactionPointsRestoreRate #
(# should be 150) - restores action points instantly after comming out of VATS
setgs fVATSDamagetoWeaponMult 0 - stops damage to weapons fired in VATS
setgs fDamageToWeaponEnergyMult 0 - stops damage to energy weapons when fired
setgs fDamageToWeaponsGunMult 0 - stops damage to guns when fired
setgs fDamageToWeaponsLauncherMult 0 - stops damage to heavy weapons when fired
Have not tried to look for a way to stop armor from taking damage because I think that armor should get some damage when fired upon (like in reality)
codes need to be entered each time you start the game.
Awesome find there. Where did you find those floats? I'll go there to look for an armor mult.