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Trainer Issue
 
Caliber  posted on May 27, 2008 5:49:13 AM - Report post

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it's my fault. i wasn't logging where the game .dll's when the .dll's actually got used in the game. i assumed (like most games) that they were already loaded in memory at the startup screen. however, i guess they only get loaded once you actually are entered into a mission.

glad we got this issue worked out-

best,
mike

 
greenarrow2k6  posted on May 29, 2008 8:06:36 AM - Report post

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For loading a new level, the trainer have to reactivate again Everythings working properly. Is there a way to have the trainer stays in memory
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