Good time of a day. I want to report a small malfunction of the trainer (I checked it on 1.0004 version, but I suppose its actual to the whole line of them). The thing is that the trainer never recognize a running state of a game if the commandline have any options. Example: XR_3DA.exe - this is a default call for the game and the Trainer detects the game RUNNING. XR_3DA.exe -nointro -noprefetch - this is a custom game call, the Trainer doesnt detect the game at all.
Why do I use these commands? Well, "nointro" cuts off the starting videos. "Noprefetch" - disables the precaching of textures and objects, so the game runs quicker on my middle-end hardware. So they are both useful, but Trainer doesnt work. I think this is a good idea to fix that.
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