Command & Conquer: The First Decade
Cal or anyone, if you plan on updating this trainer I have a personal request, could you incorporate a "god mode" along the lines like what you have in the mega trainers for C&C3? That would be awesome. I have to thank you guys again for taking the time to devote to making a trainer for this older compilation especially with the added pressure of making trainers for all the new games constantly coming out.
[Edited by pjlambo, 1/9/2008 6:59:26 PM]
[Edited by pjlambo, 1/9/2008 7:00:06 PM]
Info on when it happened:
1) trainer activated on level one successfully and enemies died (ammo/health worked).
2) Moved on to level 2 where you clear out the canyon (early part of level 2) and every enemy is invincible.
3) When inf health option was deactivated the enemies could be killed. When the options is reactivated they gain invulnerability. (so i know it was the trainer and not the game)
Is it a malfunction, an error between levels, or just me?
update: this error occurs after picking up a green medal (max health upgrade) so avoid these items when using the renegade first decade trainer
[Edited by Electro22, 1/12/2008 4:18:24 PM]
Are you planning on releasing anymore trainers for the TFD collection? I would love to see some for the Red Alert 1 & 2 games/expansions and also some for C&C2: Tiberium Sun and it's expansion. I know your team is busy making trainers for new titles and your staff is doing an awesome job but if you can find the time you would earn my undying gratitude.
1 - Boss-Mendoza seems to be invincible until i deactivate infinite health. Same thing for mutant Raveshaw.
2 - In next to last mission Airstrip MCT was invincible until deactivation of infinite health.
3 - In Multiplayer Training mode all enemy units and structures are invincible if invincibility activated.
me too want trainers for all other games of decade pack
firewall and other security software.
on trainer and game.
version and distribution.