Need for Speed: ProStreet Discussion
ProStreet had been in development for over 2 years, way before Carbon. Carbon was a rushed job, something to keep the masses happy until ProStreet came out. Sure, some of the driving physics in ProStreet are a bit unrealistic, and I would know from personal comparison of the cars in real life and cars in the game. But the race days are brilliant, they will keep you hooked, no doubt about that. The driving experience is very enjoyable, and the graphics are superb.
Now if you're trying to dismiss a game solely on the point that they've taken out ONE aspect from its predecessor which, let's be honest, didn't contribute much to Carbon except to provide a temporary annoyance, then you won't be taken seriously as your opinion isn't valid. I'm sorry if this sounds harsh, but your opinion is no better than junk to me. I've backed mine up, I've included both sides of the argument, ergo I'm not biased and I've used proper facts to help the justification of my argument. Once you start structuring your arguments like I've been doing, only then will you receive teh respect from others around you.
[Edited by Chingy42007, 12/22/2007 12:16:48 AM]
I do not agree with that statement.
NFS clearly completed a successful game which was not a BIG let down.
* Updated game trainers and cheats daily
* Get notified when new cheats are added
* Request which games get new trainers
* Priority support with any problem