Avencast: Rise of the Mage Discussion
For those who've completed the game and want to have fun and for those who want to see various character builds without having to go through multiple times... And this'll probably let people get past show-stopper bugs too.
Surprisingly game resisted attempts at cornering that advancement points through memory editing, turned out that's entirely not necessary.
You need to edit game.cfg which is located in cfg subfolder in installation folder.
If you set Debug=1 instead of Debug=0 you can use F7 key to get instant level-ups, naturally resulting in advancement points
You also get some other debug keys
F10-F12 toggles rendering of various things
F8 - toggles wireframe mode
0 - toggles drawing of red lines around gui elements
9 - togles drawing of gui(including mouse cursor)
If you set AllCombos to 1, you can use all skills without learning them/regardless of level requirement(you still need mana, and you don't really need to use them as combos, mapping them to hotkeys works too).
AllowXMove=1 - allows you to move your character around while X is held down. It's like you push your character with cursor, he doesn't move on his own. Seems like movement speed depends on how far cursor was when you held X down. Funny part is you can move through walls too.
QuickPause=1 - allows you to pause game with Q key instead of P. This kind of pause is different from normal one on P key in that you retain certain degree of control... Like of you press one of F- keys with skill bound - that actions gets qued and is executed when you unpause.
LoadVideoAudioStreamed=1 - if your movies play without sound like in my case after installing 1.02 patch, this solves that problem.
You can also tweak a bunch of performance-related options, many more of them than normally tweakable ingame and through configurator.
Now the most important part, whole reason of this post. Add line
This line is not present normally so you'll have to add it entirely
After that you can bring down console ingame by pressing semicolon(
[Edited by Gideon25, 12/10/2007 6:10:34 AM]
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