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F.E.A.R. Trainer
 
Caliber  posted on Nov 08, 2007 5:28:14 AM - Report post

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the trainer for retail is complete. due to time constraints and the 5 other games that were just released this week we will have to add more options to this trainer when we get a break.

pwiz will post shortly-

best,
Cal

 
PWizard  posted on Nov 08, 2007 7:26:08 AM - Report post

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trainer posted --> Link
 
jmscrft  posted on Nov 08, 2007 9:39:02 AM - Report post

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Thanks
 
Rudolph  posted on Nov 08, 2007 9:56:29 AM - Report post

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Take your time Cal. Thanks in advance for more options.
Much appreciated!
 
IamFreeman  posted on Nov 08, 2007 1:18:59 PM - Report post

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quote:
originally posted by Caliber

the trainer for retail is complete. due to time constraints and the 5 other games that were just released this week we will have to add more options to this trainer when we get a break.

pwiz will post shortly-

best,
Cal

Yes, we understand that there is a lot of (good) games at the moment, so, take your time.....
Anyway, thanx for your work, you're our game-god !

 
philsin  posted on Nov 08, 2007 4:31:09 PM - Report post

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Well I'm shocked. I had come in here thinkin I'd be able to do a 'gotcha' (in the nicest possible way of course) because this game sorta crept up on us all while we've been idly switching from hacking demons (hellgate) to bending the space time continum (timeshift) to saving the world from original sin (jericho) to concoting recipes to permit one to spear the bearded clam on the nearest big titted beauty (the witcher), back to raising hell (painkiller), then onwards to refining our entomology skills on giant armed locusts (Gears of War) yet just as one is about to tune up one's psychic skills on some bad mofo's in F.E.A.R perseus a trainer arrives.

This week has been a test for the CH mob which they passed with flying colours. I always felt it must have been totally soul destroying for sheep and some of the other great trainer makers of old who would strive to meet requests, that as soon as they got one trainer out 5 more requests for other trainers would be in b4 a thank-you post hit the interweb.

Or even worse a demanding request (ie rude and bratty) to include an obscure and pointless special power.
Plus the whines about trainers not working with 1.0 or 1.2 or whatever version that particular peep favoured over the one 99% of the rest of community used.

CH has had all of that this week and have churned out the trainers without missing a step.

I suppose the fact that most of the requests have been a little less strident than some made in other forums for 'free' trainers has helped but at 3.30am after 18 hours untangling obscure lines of code, surely such niceties can zip straight past.

Well done y'all.

 
thegrube  posted on Nov 08, 2007 5:23:29 PM - Report post

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Thanks ulimited grenades would be nice and ammo for any weapon.Currently some weapons and grenades show 1000 when they only have a few grenades and rounds left.
 
thegrube  posted on Nov 09, 2007 8:18:30 AM - Report post

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Almost finished with the game.Heres what I experienced wrong with the trainer.The ammo stays at 1000 for the weapons but they stop killing enemies untill you pick up more ammo for the weapon.Its like they start shooting blanks when they run out even though it shows 1000 on the screen.grenades stay at 1000 but you only have what you have actually picked up.At least this Is what happened on my machine.Pentium D with windows XP Media Center.
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