Hellgate: London Patch 0 Trainer - Cheat Happens Hellgate: London Message Board (Page 4)
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 Hellgate: London Patch 0 Trainer  
 
 
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Posted: Nov 06, 2007 10:12:04 AM - Report post  (0)  (0)       Post Reply  post reply  

Thanks, PWWizard - I checked - file version 1.10.180....

So I am using the wrong trainer - & the game never patched itself - hmmmm.

Should I install this patch as per your suggestion manually - or simply forget about it?

Btw - I'm NOY an online gamer - I do single player games only. I tried NWN online once with friends (hated it) & played the Beta of Hellgate only until the retail game shipped - so I am not bothered with multiplayer fixes for any of my games

Anyway - thanks for your care & persistence (and patience) in helping me solve the issue

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Posted: Nov 06, 2007 10:15:38 AM - Report post  (0)  (0)       Post Reply  post reply  

Hiya.

Version number shows up as 1.40.25.4015 on the dx9 executable.

The only weird bug I have noticed is that I can't get the game to use that pretty launcher anymore. I have to run it directly by running it from the SP_x86 directory. The launcher always puts me to the multiplayer now.



Edit: I'm using the boxed retail one (non collectors), there isn't a no-cd crack for patch 0 as far as I can find, so it's the original executable.

[Edited by khz, 11/6/2007 10:16:58 AM]

edit: Any chance a future version can mess with inventory? like, give you more tech and shards?

[Edited by khz, 11/6/2007 10:28:21 AM]

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Posted: Nov 06, 2007 10:21:21 AM - Report post  (0)  (0)       Post Reply  post reply  

Hi khz... i'm gonna have Cal double-check the file I uploaded this morning to make sure nothing we did would cause that issue. The problem with your launcher has me concerned though... perhaps something isn't quite right on your installation any more... you may have some weird hybrid version of the game now or something. You might try a reinstall and re-patch.

Coastal -- totally up to you on the patch. The only reason I mentioned it was because our game didn't patch correctly but by looking at the game you wouldn't know as the launcher no longer indicated a patch was available. After running that exe I posted, our game finally did upgrade properly.

[Edited by PWizard, 11/6/2007 10:26:08 AM]

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Posted: Nov 06, 2007 10:29:45 AM - Report post  (0)  (0)       Post Reply  post reply  

Edit: It's fixed now.

Apparently the launcher.exe checks the filename and timestamp of both the SP and MP executable. If the SP executable didn't have the exact right name, launcher.exe would go right to the multiplayer.

Solution: make sure the name is fixed. Additionally the trainer works fine (the newest one from this morning).

[Edited by khz, 11/6/2007 10:42:30 AM]

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Posted: Nov 06, 2007 10:34:29 AM - Report post  (0)  (0)       Post Reply  post reply  

That just seems very odd. I would definitely try a reinstall if I were you.
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Posted: Nov 06, 2007 10:41:16 AM - Report post  (0)  (0)       Post Reply  post reply  

my version is 1.10

i found the right version thanks alot

[Edited by Sendoh82, 11/6/2007 10:48:11 AM]

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Posted: Nov 06, 2007 10:48:01 AM - Report post  (0)  (0)       Post Reply  post reply  

1.10 is the original game. You can either use our original trainer or you can run the update patcher (Link) and update your game to patch 0 and then use our updated trainer. Which ever way you do it just make sure the trainer matches the game version.
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Posted: Nov 06, 2007 10:52:43 AM - Report post  (0)  (0)       Post Reply  post reply  

I had the weirdest issue with this trainer recently. I was playing with the trainer (had to launch this after the game was running), and after giving myself some added points for various things, the game crashed saying that memory was exhausted. Maybe some negative/load/stress testing has to be performed to see how the trainer works when pushing the trainer hard.
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