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Lost Planet CH Trainer (DX9 + DX10)
 
PWizard  posted on Jun 30, 2007 11:40:38 PM - Report post

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Just for the record, you're referring to the pizzadox trainer, not ours, correct?

We've got the UNL files and will be looking at them as soon as possible to try and make our trainer compatible.

 
dunken  posted on Jul 01, 2007 6:45:27 AM - Report post

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Yes thats correct , pizzadox for the Unleashed vesion of the game .

But did read somewhere on the inet that a reboot was needed sometimes . Going to test it and see

 
Caliber  posted on Jul 01, 2007 7:07:50 AM - Report post

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i just tested the dx9 version of our trainer (CH trainer) with the Unleashed dx9 version of the game and it works perfectly. i will test the dx10 version of the trainer with the Unleased Dx10 version when i get a moment. However, I feel that it should also work since the .exe memory locations are identical in the unleashed and original versions. it worked the first time with no problems. i am not sure what or why someone reported that it would not work with the unleashed version but it seems to work fine for me.

best,
Cal

[Edited by Caliber, 7/1/2007 7:08:38 AM]

 
unleashedsucks  posted on Jul 01, 2007 7:22:41 AM - Report post

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same reason someone said the PiZZADOX trainer only works for 1 level hehe
user error in most cases - possibly disabled the options accidentally or something like that. as i said i played it all the way through - no problems at all.

however, back on the CH dx9 demo trainer i noticed it gave the enemies the benefit of infinite ammo/no reload as well ended up in pretty mean firefights cause of that hopefully fixed in the retail version - i'll know on july 10

 
PWizard  posted on Jul 01, 2007 9:15:52 AM - Report post

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Another possibility is that when we bought the game, the first thing it makes you do is download updates from Steam. This places the game at 1.001. The UNL version also indicates 1.001 but we have no idea if they downloaded all of the Steam updates prior to their release. With our retail version having been updated the proper way and then simply trying to use the UNL no-cd files and .dlls, it may not exactly match up with the full UNL release. Trainers have to pinpoint exact memory locations so if something is slightly off then it could cause the trainer to fail. We're going to continue our testing to see what can be done but we're not going to pirate the game simply to make a version of the trainer that is compatible with their workarounds. Typically when a game is released in stores, a 'fixed' exe is released which removes the copy protection. Our trainers are almost always compatible with these simple .exe replacements or can easily be made compatible. When you take out a core part of the original game (being Steam in this case) and create your own installer for the game so that it works in the end, there's no telling what all got changed around.

We'll update here with any more findings.

I would be curious to hear if anyone has gotten our original trainers to work with the full UNL release of the game so that we'll know if it's a problem across the board or only with select people/configs. Thanks.

 
dunken  posted on Jul 01, 2007 9:54:31 AM - Report post

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Did try the original trainer first , didnt work .

Did try the pizza dox trainer it did work until ive loaded the new level then it stopped working when the new level was loaded .

Did reboot the machine and tried again , same results non of the trainers are working .

Anyone that wants some savefile to test and see if it works ?

 
PWizard  posted on Jul 01, 2007 10:10:25 AM - Report post

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Have you tested both the DX9 and DX10 versions? I assume you're using Vista, have you tried running both the game and trainer as Administrator and/or in XPSP2 compatibility mode (for the DX9)? Have you run through everything in the trainer troubleshooting guide to make sure you don't have something else that might be hindering the trainer(s)?

I'll be happy to take your save file if you want to PM to me.

I think right now we're just waiting for feedback from other people to see if others are having problems and also continuing our testing.

 
dunken  posted on Jul 01, 2007 10:20:09 AM - Report post

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Pm away

[Edited by dunken, 7/1/2007 11:19:25 AM]

Anyone else thats want to try the save file , its located :

Link

[Edited by dunken, 7/1/2007 11:28:02 AM]

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