C&C3 1.05 CH Trainer - Cheat Happens Command & Conquer 3: Tiberium Wars Message Board (Page 5)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > COMMAND & CONQUER 3: TIBERIUM WARS
 C&C3 1.05 CH Trainer  
 
 
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Posted: Jun 28, 2007 7:48:56 AM - Report post  (0)  (0)       Post Reply  post reply  

strike my last - got everything working!
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Posted: Jun 28, 2007 9:49:54 AM - Report post  (0)  (0)       Post Reply  post reply  

Just tested out the trainer. If you guys find the unlimited aircraft ammo option not working and can't get it to work, try this:

#1:Turn it on.
#2:Single/Double click on the aircraft(s) you want to have unlimited ammo for
#3:Turn off the cheat so you don't accidentally give EVERY SINGLE UNIT you select unlimited ammo. =/

Works for me. Haven't tested out whether enemy aircraft benefit from it yet, but ground pounders don't so far.

[Edited by RaZoRb0iz, 6/30/2007 6:40:57 AM]

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Posted: Jun 28, 2007 6:25:35 PM - Report post  (0)  (0)       Post Reply  post reply  

So, to modify units:

1) Activate cheat
2) Select units
3) Deactivate cheat?

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Posted: Jun 28, 2007 6:49:17 PM - Report post  (0)  (0)       Post Reply  post reply  

yes, the currently selected unit gets the benefit of the cheat. if you select a group of aircraft or double click a type of aircraft which selects all the aircraft of that type, only the one you selected will be affected. however if you click on each of them individually then they all get the infinite ammo. it should NOT affect enemy aircraft at all. go ahead and try it.

so you can:

activate cheat:
select individual aircraft one at the time to make them inf.
deactivate cheat:

or leave the cheat on at all times knowing that when you select any of your aircraft they will have endless bombs/missles. it's up to you.

once you select that aircraft with the cheat activated, it will remain that way even with the cheat off.

hope this info helps=

best,
Cal

ps. i can probably make this option affect friendly tanks, walkers, etc. also. in other words all missle or large bore weapon shooters would have instant fill and reload. another option that may come out is a single keypress that makes ALL of your units invincible that can be turned on an off with one key. maybe in the next patch we add some more cool USEFUL options.

best,
Cal

[Edited by Caliber, 6/28/2007 6:51:32 PM]

[Edited by Caliber, 6/28/2007 6:52:50 PM]

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Posted: Jun 30, 2007 6:42:06 AM - Report post  (0)  (0)       Post Reply  post reply  

Yo Cal:

How about a speed option to make units move faster/normal speed/slower?

Previous trainer had that, and I felt it was a real timesaver especially when asking engineers to capture structures far away. Haha.

[Edited by RaZoRb0iz, 6/30/2007 6:42:26 AM]

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Posted: Jul 01, 2007 7:11:30 PM - Report post  (0)  (0)       Post Reply  post reply  

Yes, that would be nice. I enjoyed getting the mothership to a turtle enemy's base and demolishing it in record time.
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Posted: Jul 02, 2007 1:42:59 AM - Report post  (0)  (0)       Post Reply  post reply  

Hmm i'm actually getting interested in this trainer discussion.
What does this trainer do? Alter the ammo to a "lots of nines" amount? If it actually alters the amount i suggest -1.
That's a little thing i learnt with tiberian sun. I mod it.
If it's more complicated, then i don't know. But at least i tried to be of any help xD
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Posted: Jul 02, 2007 10:09:50 PM - Report post  (0)  (0)       Post Reply  post reply  

Hey um it is July 3 and I still cant get this file and it's supposed to be released today so if you could update this thank you or post a download link on the board that would be great lol thanks...
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