questions/suggestions for trainer - Cheat Happens Command & Conquer 3: Tiberium Wars Message Board (Page 1)
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 MESSAGE BOARDS >> TITLE SPECIFIC BOARDS > COMMAND & CONQUER 3: TIBERIUM WARS
 questions/suggestions for trainer  
 
 
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Posted: Apr 19, 2007 3:54:39 PM - Report post  (0)  (0)       Post Reply  post reply  

Hi again. The annoying BouncyTEM is back already! :P

Just got a few questions/suggestions (bit of both) on ideas i'd like to see the trainer do.

1. Would it be possible to have a trainer that, when highlighting a unit, makes them an elite unit?
2. Would instant unit ability recharge be possible?
3. how about one that allows all buildings to be built? :P
4. Instant victory? :P
5. since you have a super speed mode for units, would it be possible to have a super firing speed mode, too?

Just curious. Sorry if these questions sound stupid, just seems like all of these would be possible.

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Oh snap. it's that BouncyTEM guy. STOP THE PRESSES
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Posted: Apr 20, 2007 10:57:51 PM - Report post  (0)  (0)       Post Reply  post reply  

1. most likely possible.
2. thats already available w/1.4 i believe....
3. this one would have to be a rules.ini type thing. its not what trainers do in general...(hopefully we'll have an .ini file to fiddle w/soon?)
4. no fun in that :P try the engineer tactic i posted. hehe can beat AI in under 1-2 mins if you're quick!
5. possible? but might not be worth the effort? since it'd be easier if there was a rules.ini for that... otherwise AI would have access to same thing?

just my 2cents

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no... it's NOT meant to work online in games(don't get yourself banned from the maker and waste your money) ;)

Also please DON'T ask me to email you a copy of a trainer. thanks!(your message will be ignored)
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Posted: Apr 21, 2007 7:11:11 PM - Report post  (0)  (0)       Post Reply  post reply  

2. no. that's just normal special power type things. not the ones the units can do. i.e call for transport, explosives, etc.
3. bleh.
4. is fun when there's a mission you can't get through. :P
5. um, no, it'd be the other way around. if it was a rules.ini type thing, the AI would have access. i'm talking like the f6 power thing; anything that goes over your cursor gets super-fast firing.
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