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 Supreme Commander CH Trainer  
 
 
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Posted: Feb 20, 2007 7:23:39 PM - Report post  (0)  (0)       Post Reply  post reply  

 quote:
 originally posted by BasarasV:

Every Time i'm upgrading my building to either Tech level 2 or 3 with instant build enabled, the game crashed instantly

Pretty much it works ok when I turn the option off, upgrade, and then turn it back on when i need it.


Btw thanks fo much for the trainer.

Yes, that's true. Upgrading doesn't like to work. There was also a part during the first level for the Aeon campaign that crashed instantly to the desktop. I was moving to fight the enemies in the west, when it suddenly crashed. I don't know if this is a trainer problem, but it's possible.

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Posted: Feb 20, 2007 9:58:21 PM - Report post  (0)  (0)       Post Reply  post reply  

Non of the options for the trainer work for me
The version of the game is not updated, and eventhough when I press the required key for the options and I hear "option activated", nothing happens
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Posted: Feb 20, 2007 11:16:00 PM - Report post  (0)  (0)       Post Reply  post reply  

MPJ, I have the same problem
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Posted: Feb 20, 2007 11:26:04 PM - Report post  (0)  (0)       Post Reply  post reply  

I can't seem to get the trainer working for Vista Home Premium 32-bit. Crashes initially. When I ran the trainer as admin and used xp compatibility, it doesn't crash but the keys dont work either.

Argh, stupid vista!

Anyways, keep up the good work guys!

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Posted: Feb 21, 2007 12:13:36 AM - Report post  (0)  (0)       Post Reply  post reply  

oh it dont come out till 13 of march god dam

[Edited by lukuspukus, 2/21/2007 12:14:49 AM]

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Posted: Feb 21, 2007 12:17:59 AM - Report post  (0)  (0)       Post Reply  post reply  

Just a few notes..

FIRSTLY!!! This trainer will NOT!!! support VISTA!! and its very unlikely that no trainers will support vista for a very long time.. until MS at least make it suitable for playing games ON in the first place.

SECONDLY!! And more importantly.. TNX goes to BasarasV for pointing out a bug that indeed existed in the trainer, we rely on you good people to help us with the bug finding.. this issue has now been FIXED!! and ive uploaded the new trainer to the admin.. he will be adding the new trainer to the site as soon as he can.

tnx again..

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Posted: Feb 21, 2007 4:08:36 AM - Report post  (0)  (0)       Post Reply  post reply  

I've now uploaded a new version of the trainer which fixes the upgrade issue some people were having. Please re-download.

Those people having trouble getting it to work at all, check the trainer troubleshooting guide -- Link

...you'll be surprised that some of these simple things will fix your problem. The trainers that we put out are the highest quality and 99% of people have no problem getting them to work after they go through the guide.

Regarding Vista -- we don't officially support it yet, but most people can get our trainers to work in 32-bit Vista by using compatibility mode (for game+trainer) or running the trainer as Administrator or both. We don't have Vista yet so can't test or debug in that environment.

For those that go through each step of the guide and still have problems, post your specs here (XP or Vista, original game or fixed exe, language/location (ie: U.S., France, etc -- sometimes international versions are slightly different)) and we'll see if we can come up with some common denominator. So far I've received many emails from people who have no problem running the trainer.

[Edited by PWizard, 2/21/2007 4:13:27 AM]

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Chris O'Rorke (chris@cheathappens.com)
Co-Founder: Cheat Happens.com

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Posted: Feb 21, 2007 4:30:50 AM - Report post  (0)  (0)       Post Reply  post reply  

Not true about trainers not working in Vista x64. Many trainers that I've tried works flawlessly (even some from cheat happens). It depends on the coder not the OS. It's not the OS's fault if the code is written specific for a platform.

At any rate, I look forward to trying this out when it's publicly released. Until then, I have to manually hack the units file -- very time consuming and prone to user-errors causing wierd effects like the whole screen getting nuked at the beginning of a campaign map.

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