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The AI
 
mattthefreak100  posted on Oct 22, 2006 1:07:05 PM - Report post

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Okay this AI is really not all that good i can beat it all ways on hard but if i go to harder i get my butt kicked soo whats with this it is soo wierd i wish i could have a chalenge when playing campaign too is soo easy thanks if you want to say anything else just go ahead
 
weeg  posted on Oct 24, 2006 9:47:28 PM - Report post

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yeah well if the AI isnt satisfactory to you i dont know whats wrong if your using cheats stop using them if your still looking for a challenge either mod the game so its rigged for 1 side or wait for the mods.
 
WatZ  posted on Oct 25, 2006 1:11:50 AM - Report post

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Taking a quick glance into the SGA files, Hard is what the "standard" type of gameplay is. So congrats youre just another standard player lmao im j/k.

Anyways it seems that going from hard to harder allows the AI to practicly double the size of its army. If you want to see for yourself goto data>ai>strategies>hard AND/OR standard>attackstrategyinfo.ai
Hard(standard)=800
Hard(harder)=1500

Looking more in depth, It allows harder to build secondary building(2 barracks), have 3 engyz, allows more points to be captured, and then the whole unit cap list.

You can easily edit this yourself, its really not hard at all because you have 4 differant setting files to find out what your values should be. btw use Corsix's DOWmodstudio in order to edit/examine these files.

 
weeg  posted on Oct 25, 2006 7:36:53 PM - Report post

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really? COOL now i want to make it build like 4 production buildings and like 12 powers then play against the necrons lol id be screwed ! thanks watz yet again you amaze us with your coding skills. this will also alow me to use new AI in my mod ! even MORE credits to you

[Edited by weeg, 10/25/2006 7:37:38 PM]

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