CoSMOS Gamehacking Tool

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Structure Dissect Viewer crashs the game
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    Send a message to AllRange
    ELITE
    AllRange posted on Feb 12, 2021 12:15:32 PM - Report post
     
    What I did:
    1. Set a breakpoint on a instruction in Disassembler View
    2. Attach Debugger run to breakpoint and copy rsi address
    3. Letting the process continue
    4. Opening a new Structure Dissect Viewer and create a new structure with the address.
    5. Game crashes

    Error:
    18:07:55 Cannot get items in class '', unknown error
    18:07:55 Mono Pipe shutdown: System.ObjectDisposedException: Cannot access a closed pipe.
    at System.IO.Pipes.PipeStream.CheckReadOperations()
    at System.IO.Pipes.PipeStream.Read(Span`1 buffer)
    at   .(Byte[]& , Int32 )

    The game is Valheim, Unity-based game.

    In general is it okay to post bugs here or do you have another place where I can do this?

    Thanks in advance
  • Trainer Maker
    Send a message to 0x90
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    0x90 posted on Feb 12, 2021 1:18:45 PM - Report post
     
    It is okay to post them here. Do you if RSI was a base address of a .NET class? Do you also know which class perhaps?
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    AllRange posted on Feb 12, 2021 2:14:03 PM - Report post
     
    Yeah it was the ItemData class.
    Btw is there another way to check the offsets for class fields?
  • Trainer Maker
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    0x90 posted on Feb 12, 2021 2:54:44 PM - Report post
     
    Yes, open .NET Assembly Viewer, purple icon, when you are attached. Search for the class, right click on it and select 'Showstructure'
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